Rules Question

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Kuba

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Jan 12, 2011, 2:50:07 PM1/12/11
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After our third session, we still can't figure some things out based
on the manual alone.

1. Is it legit for the GM to buy more than a single trouble die per
roll when several 1s are rolled?

2. Is it legit for the GM to aid Feature with another Feature? Any
limits on this, other than the number and agendas of Features in the
scene? How about Features aiding Leads when in contest with another
Feature? The manual doesn't seem to address any of these issues, and
it seems like a somewhat slippery area.

3. What's the timing when several characters want to use their
automatic special effects at the same time?

4. Is it possible to block automatic special effect with the use of
another automatic special effect? How about sweep effects? E.g. when
Gambit tries to blast everyone present with his charged cards, could
Storm just spend a Plot Point to toss them away with a localized
typhoon?

joshroby

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Jan 12, 2011, 9:42:09 PM1/12/11
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1. Legit. Just remember that each complication should *do something*
in the story, even if it's a stutter or broken window.

2. Legit — cooperating Features (and Features with many Extras) can be
a good solid challenge when the Leads are unified in purpose (it
happens occasionally ;).

3. The best option here is to kick this up into an honest-to-goodness
contest.

4. Storm uses Wind Control in her roll to avoid stress. If it gets any
more complicated than this, turn it into a contest.

Leonard Balsera

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Jan 12, 2011, 9:44:33 PM1/12/11
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I like that guideline a lot, Josh - when someone wants a special
effect, but someone can contest it with another special effect, it
becomes a supers duel. Rock.


-L

Cam Banks

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Jan 13, 2011, 12:36:01 AM1/13/11
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Let me see if I can answer these for you. :)

On Jan 12, 1:50 pm, Kuba <koperk...@gmail.com> wrote:
> After our third session, we still can't figure some things out based
> on the manual alone.
>
> 1. Is it legit for the GM to buy more than a single trouble die per
> roll when several 1s are rolled?

Yes. More Plot Points for the guy rolling those snake eyes.

> 2. Is it legit for the GM to aid Feature with another Feature? Any
> limits on this, other than the number and agendas of Features in the
> scene? How about Features aiding Leads when in contest with another
> Feature? The manual doesn't seem to address any of these issues, and
> it seems like a somewhat slippery area.

Yes. Nope. Yes.

> 3. What's the timing when several characters want to use their
> automatic special effects at the same time?

You want to go before somebody else? Make it a Contest.

> 4. Is it possible to block automatic special effect with the use of
> another automatic special effect? How about sweep effects? E.g. when
> Gambit tries to blast everyone present with his charged cards, could
> Storm just spend a Plot Point to toss them away with a localized
> typhoon?

If it's not something you know the outcome to, make it a Contest.

Timing and conflict is something that's best dealt with by asking,
what order makes sense? If it's up in the air, does the player want to
pick up the dice and make it a thing? I generally give the nod to the
Lead, but don't forget the use of interruptions if there's already a
Contest going on. Try not to slip back into "whose initiative is it"
mode; think cinematic and dramatic, make sure everybody gets a turn,
and go with what makes the most sense. And, when it's up in the air,
pick up the dice.

Cheers,
Cam
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