Jackpot 2001

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Doria Vilcan

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Aug 3, 2024, 3:43:01 PM8/3/24
to softbearslonutg

Jackpot Triple Play is a new game from the Florida Lottery. Featuring three sets of numbers for three chances to win jackpots of up to two million dollars, and it only costs one dollar. So here's how you play: first select Quick Pick or 6 numbers 1 through 46, then you will automatically get two more sets of Quick Pick numbers, and also you can add combo for $1 to combine your matches and win more. Play Jackpot Triple Play today.

Visit any Florida Lottery retail location for a paper playslip to choose your numbers. Every Jackpot Triple Play playslip allows you to play one panel manually while two other panels are filled out through Quick Pick. Tickets may be purchased until 10:40 p.m. Eastern Time on the night of the draw. Tickets purchased after 10:40 p.m. will be for the next draw.

To play the same numbers for more than one draw, select the number of advance draws you wish to play in the Advance Play section at the top of your playslip. If you claim a prize on a winning Advance Play ticket before all of the draws on the ticket have occurred, you will be issued a continuation ticket for the remaining draws with the same play numbers as the original ticket.

The Florida Lottery will hold official Jackpot Triple Play drawings where six numbers from 1 to 46 will be drawn at random. You have three chances per ticket to win Jackpot Triple Play prizes by matching the winning numbers drawn in the official drawing for the date played. Win by matching three or more numbers on any one line to the winning numbers drawn. Match all six numbers on any one line to the winning numbers drawn to win the jackpot.

2. BUY YOUR TICKET: Each NSJ ticket costs $1 per play. NSJ sales are suspended one minute prior to the draw. Once a NSJ ticket has been printed, it cannot be canceled. NSJ tickets must be purchased from a licensed lottery retailer.

3. PLAY MULTIPLE DRAWINGS: Request from 2 to 20 Multi Draws either on the playslip or through the retailer. Multi Draws will include the next upcoming draw and be consecutive from that draw. Draws cannot be skipped.

Q: Can I enter non-winning NSJ tickets in Points for Prizes?
A: Yes. Winning and non-winning numbers from terminal-generated games like NSJ are eligible. Visit to enter and add Points for Prizes points to your account. Points for Prizes codes from terminal-generated games must be entered within 180 days of purchase date and/or the last draw date printed on the front of the ticket. Look for the 20 digit Points for Prizes Code.

Q: Can I purchase NSJ tickets in advance?
A: To play multiple upcoming draws, request from 2 to 20 Multi Draws either on the playslip or through the retailer. Multi Draws will include the next upcoming draw and be consecutive from that draw. Draws cannot be skipped.

Q: How do I win?
A: NSJ players who match five numbers will share the jackpot prize. There are three secondary prize divisions which are fixed-amount prizes: NSJ players who match four numbers will win $300; NSJ players who match three numbers will win $7 and NSJ players who match two numbers will receive the break-even prize of $1. Overall odds of winning are 1 in 9; top NSJ prize odds are 1 in 575,757.

Q: I lost my ticket. Can I claim a prize with a playslip or store receipt?
A: NSJ prizes can only be claimed with a ticket printed from the lottery terminal. Playslips or store receipts will not constitute proof of purchase. Lottery tickets are bearer instruments, meaning the person who presents the ticket for claim will be presumed to be the owner. Always sign the back of any lottery ticket immediately.

Q: What happens if more than one person wins the jackpot?
A: If there is more than one jackpot-winning ticket, the prize will be split equally between the jackpot-winning tickets.

Q: What happens if the jackpot is not claimed?
A: If the jackpot is not claimed within 180 days of the draw date on which the prize was won, the jackpot funds will be returned to the state.

Enter your numbers in the boxes below and click "Check My Tickets." We'll search the past 180 days to see if these numbers have been drawn as part of a winning combination. You may check up to five plays at a time. Individual plays are listed in order of A, B, C, etc., on your ticket.

Since my LR2 build, there is now this Jackpot board. I am just wondering what the benefits are vs the SKR pro board to see if I want to upgrade to it during the change. (also to order everything at once to save on shipping).

The skr will run it. Dual endstop firmware is available, so you could just reflash and be on your way. If you want to buy a new controller, there are a couple things to keep in mind (let me try and oversimplify it):

The question is do you want to use a different controller or are you asking if the SKR is still current and supported? It is still very much in use and suitable for the CNC or a 3d printer.
If you are going to build a 3d printer as well, like the v5 that is in development, then grab a jackpot for the cnc and put the SKR on the printer for half the price. If not, you should be good to go as is.

The Jackpot can have a wired pendant connected (the FluidDial, from the same dev team that does FluidNC), and used to control the CNC for homing, jogging, probing, and browsing SD card to run GCode files which can be either cut jobs or macros, etc.

I use wifi to upload gcode , sometimes to set the machine / home, and start, but not to send. The sender to controller is always hard wired (sender-usb-board). If it goes south once the sender is running, I have a button to kill power to it. Wifi for setup, start and stop has proven to be reliable for my garage uses and the cost of failure is orders of magnitude less than an industrial shop. On the SKR, the raspberry pi acts as the sender via usb. On the jackpot, the esp32 acts as the sender from its memory storage. Once the gcode is uploaded, the wifi just gives updates to the user, but real-time control of the job is not done over wifi once it starts.

It is, however, very cheap and easy to make a rock-solid local wifi network for just your machine, that is every bit as stable as your wired connection, including battery backup for power outages, etc.

Every piece of every thing you use comes with some risk and failure rate. Wifi is no different. Neither is your SKR, or your industrial machines. Those rates are vastly different based on the amount of money you pay.

Whoever supplied/implemented an OTA system that bricks hardware unrecoverably mid download is incompetent in that scenario, not the user or the network.
An esp32 is a $1 processor and the designers and & devs know better than that.

A progressive jackpot is a jackpot (a gambling grand prize or payout) which increases each time the game is played but the jackpot is not won. When the progressive jackpot is won, the jackpot for the next play is reset to a predetermined value, and resumes increasing under the same rule.

Many slot machines and video poker machines feature a progressive jackpot. The jackpot increases by a small predetermined amount each time the game is played. Often multiple machines are pooled or linked together to form a larger progressive jackpot which grows more quickly because more non-winning plays can be counted toward it.

Many lotteries feature progressive jackpots. After each drawing in which the jackpot is not won, a large amount of money is "carried forward" to the jackpot for next drawing. Various television game shows have also featured progressive jackpots.

Progressive jackpots were first introduced in large casinos in 1986. The first progressive slot machine was Megabucks, developed by International Game Technology (IGT). Every time a player participated in the jackpot but did not hit it, a part of the winnings was accumulated to the main jackpot, growing without limit. On February 1, 1987, a player won the first progressive jackpot, which amounted to the sum of $4,988,842.17.

The amount of the jackpot increases by a small amount for every play on any connected machine. The amount by which the jackpot advances is set by the casino ("the house"). A machine offering a progressive jackpot usually displays the amount of the jackpot, rather boldly, to attract players. After a player wins the jackpot, the jackpot resets to a preset minimum level.

For example, on a machine whose house edge is 5%, a generous jackpot contribution might be 1% (one fifth of the expected profit). The house is prepared to contribute some of the profit of a jackpot linked machine because players are attracted by the:

Usually the progressive jackpot is only offered to players who wager the maximum number of credits per play. All wagers, whether or not they are maximum-credit bets, contribute to the jackpot. As a result, a game which requires a 10-credit wager to qualify for the progressive jackpot tends to have its progressive jackpot rise to higher levels (relative to its break-even level) than a game that requires only a 5-credit wager to qualify.

Usually the jackpot can only be won by winning the combination with the highest payoff, e.g. a royal flush at a video poker game, or five of the most valuable symbols (lemons, cherries, alligators, etc.) on a slot machine.

Often, the displayed amount of such jackpots includes a base payout which is often simply the regular payout for the winning combination multiplied by the minimum qualifying bet. If the jackpot is "reset" to this amount each time it is won then in essence the house is not providing any "seed money" for the jackpot since the minimum that can be won in such a case would simply be the amount the player would normally be awarded for the jackpot-winning combination.

The value of every "must-hit-by" jackpot is determined immediately after the preceding jackpot is won by a random number generator and stored within an encrypted computer connected to a gaming machine (or, more commonly, a network of machines) and is publicly disclosed to be within a certain range (for example, a small jackpot might be programmed to pay out at between $1,000 and $3,000). The jackpot pays on the wager that causes the jackpot to reach or exceed the threshold, with the maximum value within this range being the "must-hit-by" amount.

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