socket.io 0.8.7 and ActionScript

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Николай Шебанов

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Nov 20, 2011, 4:25:23 PM11/20/11
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We are using in our project the latest node.js && socket.io with it's
actionscript port from https://github.com/ascorbic/socket-io-actionscript
fork.
Currently we faced a problem that communicating with client fails on
connect with "unknown transport 'undefined'" message. My only idea is
this is all because of protocols that are not the same (this fork is
really old).

Is there some good solution of this problem, except porting socket.io
JS code to AS3? We can't use AS external interface, because of our
platform limitations - pure AS needed. Maybe our googlings are not on
the right way ;)

Arnout Kazemier

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Nov 20, 2011, 4:27:58 PM11/20/11
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Dan Shaw

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Nov 20, 2011, 6:46:48 PM11/20/11
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+1 for Flashsocket.io. We're using it. @simbateman's been very helpful
the couple times we've needed it, but it's essentially feature
complete.

Daniel Shaw
@dshaw

Николай Шебанов

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Nov 21, 2011, 12:00:21 AM11/21/11
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Thank you very much, we will try this out. Also we found a couple of .as files in "socket.io-client" node module today. What do you think about those?

2011/11/21 Dan Shaw <ds...@dshaw.com>



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С уважением,
Николай Шебанов

Pavel Sakun

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Nov 24, 2011, 9:22:28 AM11/24/11
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Hi Nikolay.

If you mean WebSocketMain.as and WebSocketMainInsecure.as it's for flash-socket transport which is what you need or somewhere near :). There is also compiled version of those as code.

Pavel.

2011/11/21 Николай Шебанов <nikolay....@gmail.com>



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Best regards.
Pavel.
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