SSE vs WebSockets
It really depends on what you are trying to do here, there will be slightly more overhead for websockets because they need to be parsed down
to follow the websocket protocol and need handle the handshaking of the server. While SSE just sends plain text over the wire. But the downside
of SSE is that it's not bidirectional so if you need to send messages to the server you will need open a new connection, post data and close it.
WebSockets just work.
Side note:
Socket.IO 0.7 has been designed from the ground up to scale across multiple processes. So it will scale once we finished work on the redis store.