Thanksfor the fine scripting, but i must admit that i cant fully understand it all sadly :i
And im trying to make a game out of my own scripts, and its hard for me to edit that later on when i dont even know what it does.
Why do you use Csharp, is it better than JS?
Time.time is nothing more then a counter of time since the game has started. So if you did delayTime = Time.time + 3; that would be 3 seconds from the current game time. Time.time > delayTime is just a check to see when your time delay has been broken or not.
Disclaimer: This transcript is entirely non-profit and fan-made. All credit for this content goes to Aaron Mahnke, creator of Lore podcast. It is by a fan, for fans, and meant to make the content of the podcast more accessible to all. Also, there may be mistakes, despite rigorous re-reading on my part. Feel free to point them out, but please be nice!
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Anna is a writer and producer based in Los Angeles. She is on the road to becoming a TV writer. Anna's favorite way to get into a creative writing space is convincing herself watching endless amounts of television is, in fact, research. When not writing, she loves reading about "complex female characters" and traveling.
Dined to Go is about a man who sees a woman having lunch in a popular restaurant, Bottega Louie, in Downtown Los Angeles. He is attracted to her and arranges a date with her for dinner at the exact location. What happens later is a sexual transaction of a particular practice that takes place in the restaurant during a meal. The narration is simple, but in detail, it is really about everything. Or maybe nothing, but on a bigger scale than something.
So far, I have written or co-written two scripts. The first one was about the surfing world of the 1950s, which also deals with the 1950s in a cultural sense, but also my memories of that era as a child in California Bohemia. Technically a script is the foundation or rock for film industry, but I also see my (our) script as a work of literature. I can see myself writing in both formats, but I would never give up writing for the page/computer screen. And the third category for me is blog writing, which is what you are reading at the moment. Substack writing is not book writing, nor is it a script. Each platform or medium is separate from the other, and I like it that way.
RIPE is an anthology of artistic, photographic, and written works by 16 talented contributors, exploring the relationship between food and sex, and the myriad ways they ooze together. Featuring original works by Erin Alexander, Laura Lee Bahr, Tosh Berman, Katherine Bower, Tess Congo, Cait Duttry, Brittany Fukushima, Bec Hac, Kathryn Louise, Esther Lakefield, Theo Macdonald, Bex Saunders, Lila Seidman, Eleanore Studer, Troy Turner, and Brendan Vidito.
A few nights ago, I did a group reading of the book. RIPE: Tales of Hunger & Desire at this wonderful new bookstore, North Figueroa Bookshop in Highland Park, a community in Los Angeles. RIPE is an anthology of short stories, poetry, and visual art dealing with eros and eating. Since I\u2019m well-known as an expert in both fields, the book\u2019s editor and co-publisher, Manuel Chavarria (along with Eleanor Studer), asked me to contribute a short story to its collection. Once he asked, I think I finished the narrative within 24 hours. I can do things like that when the theme is sex and food.
I like being asked by an editor to write something for their magazine/publication because it inspires me. A deadline is always a positive feeling because I feel wanted and someone is waiting for me to deliver my writing. Also, being part of something like an anthology makes me feel like part of a group, although technically, I\u2019m very much a lone wolf. For the past two years, I have been working on a screenplay based on my memoir TOSH with filmmaker and writer Nick Ebeling. We just finished a third draft of the script, and the writing process was very satisfying. It\u2019s interesting to see how someone contextualizes my memoir and sees it in another medium, such as film.
My short story Dined Out was purposely written for the anthology. RIPE. It\u2019s important to me that the story fits in with the other contributors in the book because it is very much part of not only the theme, eros, and food but part of the band. I may have a collection of short stories put together as a book in the future, but I don\u2019t think I would put this short story online. It is meant to be read in a book and part of this RIPE concept. And a thank you for Manny and Eleanore Studer for inviting me to be part of this family.
When writing a script, there is absolutely nothing worse than staring at an empty page. For some, the blank screen blues come from a terrible case of writer's block, but more often than not, it has more to do with struggling to maintain a firm grasp of the direction of your story. Screenwriter Billy Ray, who wrote films such as The Hunger Games and Captain Phillips, has shared a few screenwriting tips, covered by Film Independent, that may help you solidify your narrative and get that blinking cursor moving steadily down the page.
The trick I pull on myself every Wednesday to ensure I spend a significant amount of time working on my screenplay is this: I put five hours worth of change in a parking meter. The desire not to waste all of that money gets me semi-voluntarily stranded near the one cafe in town that doesn't offer free WiFi, yet even with all of that uninterrupted, no-nonsense, caffeine fueled time, I often spend it staring at a blank page.
I heard this advice for the first time from Guinevere Turner, and it changed my damn life. Too often we jump into a committed relationship with our ideas, plots, and characters before we allow them time to grow and evolve. We smother them -- stealing from them their potential.
Ray talks about this in terms of how some writers become directors to protect their script. He says, "If you come at it from that rigid place, you can't let it breathe," which is absolutely true (though writers wanting to direct doesn't always mean rigidity). It's one thing to be rigid and uncompromising about parts of your screenplay that matter to you with others who try to change it, but while you're still in the process of writing, be nice and loosey-goosey. You're only holding yourself back if you're not open to new ideas -- especially your own.
To me, one of the most cringe-worthy writing tools (shortcuts) is (too much) exposition. Explaining the subtleties of a character through -- a character explaining his/her subtleties is actually taking away the power and impact that character could've had on your audience had subtext or dilemmas been used.
So much more can be said and inferred with a single brow raise than 15 minutes of exposition. Furthermore, using dilemmas as catalysts to get to know your character not only reveals more information about him/her based on their choices, but it offers an opportunity to move the story along with action. Ray says:
Every good script has both internal and external goals, fit with their own problems and complexities. In other words, your hero has two problems to solve: one in the physical realm (save the world, get the girl, solve the case) and one in the emotional/mental/spiritual realm (overcome fear, forgive someone, mature).
Hopefully these tips will help you fill up your pages with crappy, mediocre ideas (remember, don't be precious), then aid you in making those ideas a little better by using more subtext and dilemmas, and then finally let you tie it all up in a nice bow with external and internal problems working to solve the other.
Here's where I'm at right now in the journey because it changes, right? I mean, I'm an old man now and I've been doing this thing for a minute and it keeps evolving. Evolving, and I keep learning and I keep growing. I hope I do until I'm bones. But I think that at the moment, the thing that intrigues and fascinates me the most is probably the boring answer. Maybe it's not boring, but it's the very heady answer of I have so many perplexing questions about this life at this moment. I thought at 49 I would've really figured stuff out. I really thought I would understand why I get so depressed, why I get so anxious over little weird things. Why is it so hard sometimes to wake up in the morning? Why am I so afraid of the things that I'm afraid of? And I think that through the lens of this genre, which is unfortunately, it's not that it can't be fun, right?
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