1) Background replacements for much of XV2's menus (Character select, Patroller select, Character creation and anything else using them) that restore the textures used in XV1. This is compatible with Revamp if installed AFTER that mod.
2) Music replacements for the main menu, character select screen and Conton City BGM1 which restore the first game's songs. As a bonus, Conton's BGM even flows nicely into the Time Nest's too! This one, sadly, is not compatible with Revamp's music additions. I think?
yes i was away for 2-3 years due to situations outside of XV modding but i just got recently back and updated other GUI packs. I am wondering if you and I can work together on this XV1 GUI project since we both want it to be compatible with revamp system?
For those of you who have imported the game are in luck! We have translations that will help players better understand the start menu. The translations contain the controls, brightness, where the customization are located and more.
Pre-orders for Dragon Ball Xenoverse are now available on Play-Asia.com. Additionally, you may pre-order the Asian PS3 version as well. Additionally you can get digital version by buying PSN Points Cards as well.
Hello! I have discovered a problem with my Quest 2 where not only is the device taking a longer amount of time to load up to the menu, but I simply cannot play anything because everything in the Quest 2 home disappears after a few minutes and nothing seems to be interactable within that time where the menu appears. I have no choice but to cut off the device. I've attempted to mess around in the Quest home but nothing is reappearing and I've to restart and even boot the device multiple times, but nothing changes and I've ran out of options on how to attempt to fix it. If anyone could help it would be greatly appreciated.
Hey there @jjjeesssss13! Missing menus is kind of a big deal. We would love help you out how we can. We appreciate you attempting those steps and letting us know. We have notice a few users have been factory resetting their device and seems it get the experience back!
Hey there, @Not4vein! We hate to see that you are having trouble with your home screen for your headset disappearing while using it. We know how having to deal with this can keep you from having a fun VR experience, and we're happy to help you with this issue!
Yes, I figured it out a few hours after the post as I messed around and was able to open a game before stuff started disappearing and it stopped happening after. I have no idea what caused it and it hasn't happened sense. Thanks!
Hey there @Avyboyz, We see you are reporting the same issues with your menu bar disappearing. We would love to provide some assistance to get you back into VR as soon as possible. Have you tried the steps such as restarting your headset (Turn it off, not just "restart") and tapping, as well as pressing and holding the menu button on the right controller? Otherwise, if you could give some information on when the issue started and your current headset version, and if you have tried any other steps, that would give us a good starting point to investigate further. We look forward to looking into this for you! Let us know how powering off the headset works out.
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You need to go back to default controls. You can change controls back once you are through the blaster tutorial, although, once you unlock the Koboh Grinder you will have a similar problem. I've stopped playing and want a refund. It's broken.
Product: STAR WARS Jedi: Survivor
Platform:PC
Summarize your bug Hello, on Lucrehulk, when we gain the new force skills (pushing objects up or down with the force) I found the issue with re-maped keys. On PC, the pre-defined button for force is [CTRL] button, but as i'm using the [CTRL] for dodge, I remapped the force menu under [ALT] button. The force menu all the time works perfectly fine with [LMB] nad [Z] buttons. And also works fine with [F] to push objects down, but doesn't work with [SPACEBAR]. And not only [ALT]+[SPACEBAR] combinations doesn't work. The force skill under [SPACEBAR] doesn't work with any other button on keyboard. It works only with pre-defined [CTRL]. So it seams like it cannot be changed according to my preferences.
How often does the bug occur? Every time (100%)
Steps: How can we find the bug ourselves? Change in options the pre-defined [CTRL] button aligned for force menu to any other button from a keyborad.
What happens when the bug occurs? The [SPACEBAR] skill doesn't work when force menu button is re-mapped from [CTRL] to any other button. [ALT] button in my case.
What do you expect to see? To be able to re-map the keys in the options according to my preferences.
Hello, on Lucrehulk, when we gain the new force skills (pushing objects up or down with the force) I found the issue with re-maped keys. On PC, the pre-defined button for force is [CTRL] button, but as i'm using the [CTRL] for dodge, I remapped the force menu under [ALT] button. The force menu all the time works perfectly fine with [LMB] nad [Z] buttons. And also works fine with [F] to push objects down, but doesn't work with [SPACEBAR]. And not only [ALT]+[SPACEBAR] combinations doesn't work. The force skill under [SPACEBAR] doesn't work with any other button on keyboard. It works only with pre-defined [CTRL]. So it seams like it cannot be changed according to my preferences.
Same here, started off as "some keys are hard bound" and the more keys I changed, the more issues, mainly with stances, popped up.
So its a general issue regarding controls and not specific to a couple of keys.
The only proper way to play this atm is with default controls, this really needs fixing - I stopped playing and uninstalled, will come back later when the majority of issues is fixed.
Even CP2077 didnt cause issues on this level for me.
I am unable to use force powers and am hoping if someone can provide a resolution. The only issue comes when I use the registered force key bind. I have changed the key bindings multiple times, tried both mouse and keyboard and controller, and verified my game files. The only resolution i have is to restart my game but I have already done that once when my first save became corrupted.
Product: STAR WARS Jedi: Survivor
Platform:Steam-PC
Summarize your bug I've rebound the default keybindings similarly to fromsoft games and the special attack event is bugged. If I want to shoot the R2 won't be registered as the special attack button (nothing happens), first I have to press the triangle (I think it was the default bind) and then the R2 will be registered as the special attack.
How often does the bug occur? Every time (100%)
Steps: How can we find the bug ourselves? Here's what I did rebound the default keybindings: Attack to R1 Special attack to R2 So the push is on the triangle Focus on the rectangle Jump on X and evade / drop on the circle
What happens when the bug occurs? Nothing special but it makes the Blaster stance a little bit weaker because I have to press first the default keybind for the special attack (triangle)
What do you expect to see? I think it's obvious.
After remapping keys(jump, dash, force attack), I can't proceed specific behaviours like wall jump, blast gun, releasing/undo specific objects(orb machine). What's funny about this problem is that if u use default key mapping, none of these problems doesn't occur anymore. Are u developers considering about this issue? Plz patch this at the very next schedule. Or hotfix plz.
Product: STAR WARS Jedi: Survivor
Platform:PC
Summarize your bug Buttons cannot be remapped without breaking elements and areas of the game. When will this be fixed?
How often does the bug occur? Every time (100%)
Steps: How can we find the bug ourselves? Remap the controller
What happens when the bug occurs? Can't progress or use certain weapons and stances
What do you expect to see? Non-game breaking product
The Menu is the main menu of the game IMSCARED. It shows a certain area of the game, as well as what level you're at, and a list of all the achievements. Using the A or D keys will switch the menu.
From the beginning of the game until you close the game while being chased by HER, the menu will be a view of the Flower map, which is an unfinished version of the Parlor. After getting the second fake ending in the house and typing HER as the name, the subtitle of the game will change to "BURY HER", and by pressing E you will be taken to the level of the menu's scene (not Flower however, as that map is only used when Chapter 2 or 3 is not initiated).
After getting chased by HER and relaunching the game, the menu's scene will be the green room of the parlor (where you closed the game on the brown carpet) and by pressing E you will be taken to that room.
The menu will change once more after you complete Chapter 2. The menu will be a view of White Face's Room, but without White Face himself. The piano music is also replaced with the distorted sound that plays in the House, since there isn't a piano in White Face's Room. Once you complete the Pipes, pressing E will take you to the Door Room, which looks like White Face's Room, but has additional content.
Once the game is completed (switching to daytime and removing White Face entirely), the menu will always be skipped. This can be somewhat of a problem in the 2022 version, since there's an options menu, that will become inaccessible once the player appears in the ending map. The only way to change the options at this point would be to edit the white.ini file.
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