Recently bought a gun4ir gun after building my arcade(complete afterthought). I originally taped the sensore and wires on my acrylic screen overlay for testing but I'm struggling on how to go about permanently installing sensors without destroying the esthetics of the cabinet. I'm possibly going to drill through the overlay and passing the sensors though at a low profile. Not sure how well this will work. Please let me know what you think and share your ideas.
I did the in game calibration in lost world after switch aspect ratio in gun4ir gui and it didn't make any difference. The aim is far off where as only a little off in hotd. also when closing SM3 it does close completely but then launchbox is resized and doesn't fit the whole screen anymore.
I can run sm3 from command prompt and post the log. I finally got dolphin running wii arcade games with the 1 gun4ir light gun using demulshooter and it worked great. accuracy and off screen reloading both work so maybe its something in sm2 sm3 emulator that's the problem.
I got the off screen reloading working in sm2. I had offscreen reloading set to shot in the corner in gun4ir gui but it needed to be set to normal shot. I tested hotd and virtuacop. virtua cop seems to have better accuracy though. Is there a way to do a in game calibration in hotd?
Yea I'm definitely learning that haha. My next goal is to get dolphin to recognize my guns separately. I the games running off ahk and working great one player but both 1 & 2 player gun control the same reticle for some reason. I changed the wiimote ini from aimtrack to my gun4ir id and but I must be missing something.
The problem is that when I move my cursor to the sides of the screen with my gun4ir, the cursors get there too fast. In other words, looking down the sights of the gun does not align with the red cursor anymore.
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