Hello,
I have a quick question on negative frequency dependent selection.
initialize() {
initializeMutationRate(1e-7);
initializeMutationType("m1", 0.5, "f", 0.0); // neutral
initializeMutationType("m2", 0.5, "f", 0.1); // balanced
initializeGenomicElementType("g1", c(m1,m2), c(999,1));
initializeGenomicElement(g1, 0, 99999);
initializeRecombinationRate(1e-8);
}
1 early() { sim.addSubpop("p1", 500); }
10000 early() { sim.simulationFinished(); }
mutationEffect(m2) {
return 1.5 - sim.mutationFrequencies(p1, mut);
}
I understand what we are changing here is the fitness effect when m2 becoming rare. I am a little confused about what does the 1.5 stand here?
When exactly m2 is becoming beneficial in the population?
Best,
Prothama