Hi folks. A quick announcement. If you are interested in learning a little about how SLiM works under the hood, I have just posted a video:
It delves into the C++ code underlying SLiM and Eidos and looks at how things work just a little bit. This video is NOT for SLiM beginners; it's for people who are familiar with SLiM, who are simply curious about what's going on under the hood. It probably won't help you to write better SLiM models or anything like that; that's not the goal. But for those whose interest is piqued, enjoy!
Cheers,
-B.
Benjamin C. Haller
Messer Lab
Cornell University