Greg/Sheasgreen
This might be a good time to discuss the future of the game, actually...
if google groups is sliding downhill, what's plan B?
1) Are enough people interested in keeping it going? It's been very
quiet lately.
2) If we still have enough folks to keep the game going (let's say six
consistent players, minimum - we can do a lot with that, even if
everyone else bails), do we keep it play by email, or shift to a
different format (forum posting, say)?
3) If we want to keep it play by email, is there another service that
does what google groups does? We used to use Yahoo groups, but that got
bought out by and turned into google groups. What are our email list
w/web archive options?
Hilary
I could go for either staying with e-mail or going to a forum... or finding
forum software that will do e-mail digests? Something like that? I dunno.
I'm also in favor of setting up some rules for JPs or something to try to
keep things moving a little more quickly.
Dave
--
You received this message because you are subscribed to the Google Groups
"Skywatch-OOC" group.
To post to this group, send email to skywat...@googlegroups.com.
To unsubscribe from this group, send email to
skywatch-ooc...@googlegroups.com.
For more options, visit this group at
http://groups.google.com/group/skywatch-ooc?hl=en.
I myself haven't seen any issues with Google Groups - not even a
hiccup! I am not a fan of Forum boards, simply because I have often
found myself lost in trying to find which board I'm supposed to read,
and where to post, and so on. For me personally, flipping through
twenty separate entries of conversation drive me nuts. To me, it
looks like this:
"What?" He cried.
"Nothing." She returned, concentrating on the issue at hand.
"Oh. I thought you were in trouble." He peered at what she was doing
carefully.
"I'm always in trouble, you know. Hand me that wrench."
E-mails look far more like reading a book - they are cohesive,
paragraph forms that tend to have a more page-like feel. But overall,
in the interests of keeping the sim moving forward and working, I will
go along with the most popular vote. And yes - perhaps some JP time
limits would be useful - but I find that if I start a JP and have an
idea that I will be delayed, communicating that (even if it's a few
words) helps out a lot!
There's my .02....
- Rob U
Kitty
--
You received this message because you are subscribed to the Google Groups "Skywatch-OOC" group.
To post to this group, send email to skywat...@googlegroups.com.
To unsubscribe from this group, send email to skywatch-ooc+unsubscribe@googlegroups.com.
Not a fan of forums.
If Google Groups really is too unstable to keep going with, Yahoo Groups
would be a viable alternative. If we could get the webspace, we could
host our own lists with Mailman: http://www.list.org/
Robert
One thing, that a forum would allow would the use of sticky posts that
could allow mission facts can to be quickly referenced.
For post rules anything that helps keep the flow would be good.
Greg
On 12/15/2011 8:59 PM, Hilary Doda wrote:
As for posting, there's no sense creating more rules if we're not
following the ones we already have. Obviously, I'm reluctant to dump
someone from the game for missing posting deadlines. How do we effect a
game-culture shift where we can feel comfortable posting ahead or
skipping turns, or folks are more inclined to stay in touch wr/t backed
up schedules?
One option might be to ban JPs during missions - leave them for downtime
only. Instead, folks could post each tag in its own post, with a
directed tag at the bottom - [open] or [Fulci] or [Hicks or Quinn] or
what have you to let people know what's expected as a reply. That would
ensure that everyone knows what's going on, rather than having half a
team vanish into the ether for a few weeks.
Thoughts?
Hilary
Mission = no jp.
I vote this.
-Rich
For G groups I'll the sight rather than relying on the mail forwarding
and it should be ok.
Greg
At regular intervals the team leader posts a tally of the team's total
posts for that interval, with previous intervals included. For example,
if this is done weekly, a team's weekly report might look like:
SG-13 (role): W1| W2| w3| w4|| Total
-----------------------------------
Dallas (OIC): 1 | 1 | 2 | 1 || 5
Ripley (2IC): 2 | 1 | 2 | 2 || 7
Parker (Civ): 1 | 1 | 0 | 1 || 3
Ash (Science): 1 | 2 | 2 | 1 || 6
-----------------------------------
Team Total: 5 | 5 | 6 | 5 || 21
Every week you just roll the numbers, so the last 4 weeks' worth of
posts are always shown. Or maybe we do the previous month's worth of
numbers posted at the beginning of each month. Whatever the interval,
once posted the data is automatically archived for future reference.
This way, everyone on the team knows:
A) That someone /is/ keeping track,
B) where they stand,
C) who is falling behind and may need a little help with getting some
inspirado,
D) who isn't generally reliable for an expedient joint post.
And the team leader, specifically, knows:
1) How "healthy" his/her team is,
2) who is falling behind and may need a little help with getting some
inspirado.
3) who is falling /way/ behind and may need to take a leave of absence
if not have a talk about being dropped from the roster entirely.
In addition, the group admins can see:
a) How each team is looking, thus how "healthy" the group is,
b) how players with multiple characters are holding up each character,
c) how regional holidays / seasonal changes affect the group over time.
I'm sure there's more information to be gleaned from the above matrix,
but that's what comes to mind off-hand. As long as everyone understands
the posting requirements, and the team leader is serious about enforcing
them for the good of the team, this would be a valuable tool to keeping
the team cohesive and active.
Also, its a little thing and shouldn't take too long to complete.
However, if the team leader (or whoever ends up doing it) wants to add
anything, they can have their own section before the post count to give
encouraging words, a summary of the week/ month, the best quotes, some
detail/ direction on the coming week/month/mission, etc, et al, ad
nauseum, per their individual desires/ interests for the team.
And on a side note for a different discussion: I personally love joint
posts, and prefer them to solo posts both on and off mission. However,
I understand that the irregularity of the majority of the player base
isn't conducive to crafting them. Maybe if we can instill some
regularity, "joint post" won't be such a dirty phrase...
Robert
On 12/18/2011 1:25 AM, Sarah Kramer wrote:
> So it sounds like this is going to keep going which is good but, that
> being said, I've gotten super busy lately (about after I created
> Madeline and work started requiring us to work endless hours of
> overtime) and after I finish up with the posts I'm currently working on
> I'm going to need to take a LOA for a bit until things calm down. I do
> have the time my brain has just been rather fried. I was on vacation
> this week and thought about it a lot but find myself at the end of it
> and still exhausted. But I digress...
> I like the PBeM format but have never used forums so *shrugs*.
> I do feel there should be some kind of post requirements but we will all
> have to uphold them somehow as there's really no way to regulate. I do
> get frustrated when I get slow responses consistently and tend to then
> not want to keep it going myself. I am admittedly bad about replying
> sometimes, too, though.
> OK, that's my input. Off to reply to the JPs currently in my inbox
> waiting for replies...
> Sarah
>
> *From:* Hilary Doda <hd...@eastlink.ca>
> *To:* skywat...@googlegroups.com
> *Sent:* Thursday, December 15, 2011 5:59 PM
> *Subject:* Re: [SG: Skywatch OOC] Possible Google Groups issue
>
> The website hasn't been loading for me recently (the groups website,
> that is) - I've had to post via email only.
>
> This might be a good time to discuss the future of the game, actually...
> if google groups is sliding downhill, what's plan B?
>
> 1) Are enough people interested in keeping it going? It's been very
> quiet lately.
>
> 2) If we still have enough folks to keep the game going (let's say six
> consistent players, minimum - we can do a lot with that, even if
> everyone else bails), do we keep it play by email, or shift to a
> different format (forum posting, say)?
>
> 3) If we want to keep it play by email, is there another service that
> does what google groups does? We used to use Yahoo groups, but that got
> bought out by and turned into google groups. What are our email list
> w/web archive options?
>
> Hilary
>
> On 12/15/2011 08:54 PM, Murray/Sheasgreen wrote:
> > Is any one but me having problems with google group? I've had to post
> > a couple of things twice recently?
> >
> > Greg/Sheasgreen
> >
>
> -- You received this message because you are subscribed to the Google
> Groups "Skywatch-OOC" group.
> To post to this group, send email to skywat...@googlegroups.com
> <mailto:skywat...@googlegroups.com>.
> To unsubscribe from this group, send email to
> skywatch-ooc...@googlegroups.com
> <mailto:unsub...@googlegroups.com>.
> For more options, visit this group at
> http://groups.google.com/group/skywatch-ooc?hl=en.
>
>
>
> --
> You received this message because you are subscribed to the Google
> Groups "Skywatch-OOC" group.
> To post to this group, send email to skywat...@googlegroups.com.
> To unsubscribe from this group, send email to
> skywatch-ooc...@googlegroups.com.