Hi Alex,
Installed latest build (1.5 beta) on the laptop, still same issue, checked the log and compared it to SkyRoof's log from my main system, turns out the issue is down to the lack of OpenGL support in the GPU driver on the laptop. Unfortunately due to the age of the laptop, there is no more up-to-date GPU driver than the one currently installed. Is there any way you can add support for alternative waterfall/FFT rendering without OpenGL? For example DirectX-based?
On an unrelated note, the app also crashes when you select an object from the CW Beacons list that has re-entered (I think there are currently two objects in the dataset that are no longer in orbit). This also stops the app from working if you close the app down and try to re-open it, since the app remembers the last object that was selected. The only way out from this situation is to "ignore" the error that pops up and quickly switch back to any other object before the error can re-occur.
Hope these two bits of information can help further improve the software!
Regards,
Jonathan