Supporting Array Texture?

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Ruan Beihong

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Dec 21, 2022, 8:56:38 AM12/21/22
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We've been use skia for almost two years. We are plan to upgrade our app to actively caching a lot of textures for later reuse. We found DrawAtlas() might be useful if we can render to atlas ahead of use.
Compared to atlas, Array Texture is a better alternative for batching because we don't have to deal with texture bleeding with mipmapping.
Does skia support this feature?
If not, any plan to support this?
Any suggestion for caching many textures for later use?
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