#include <filesystem>
#include <iostream>
#include "include/codec/SkCodec.h"
#include "include/core/SkBitmap.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkData.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkStream.h"
#include "include/core/SkString.h"
#include "include/core/SkSurface.h"
// #include "include/core/SkImageEncoder.h"
#include "include/core/SkEncodedImageFormat.h"
#include "include/core/SkImageGenerator.h"
#include "include/core/SkRect.h"
#include "include/encode/SkWebpEncoder.h"
#include "include/core/SkGraphics.h"
#include "include/core/SkImage.h"
#include "include/core/SkPaint.h"
#include "include/core/SkSurfaceProps.h"
#include "tools/Resources.h"
#include "include/core/SkColorSpace.h"
#include "include/core/SkData.h"
#include "include/core/SkImage.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "gm/gm.h"
#include "include/codec/SkEncodedImageFormat.h"
using namespace std;