Hi,
We have support for Metal, Vulkan, DirectX12 and in last resort OpenGL when we have no other choice.
We only use Ganesh, we've built skia from the branch chrome/126 using vcpkg.
We have some rendering bugs that only happens with Ganesh+OpenGL.
I suspect it is related to drawMesh() which doesn't seem to render anything when using OpenGL.
The comment is saying that drawMesh() is experiemental, should I stay away from it?
I am looking for advice on how to understand what the problem be, eventually fix how we use skia or work it around.
Thank you very much,
Alex