Hello!
I'm having a hard time tracking down an issue I'm experiencing when using Skia through a MTKView on macOS.
It seems that the clipPath sometimes clips at a low resolution. I thought it was an antialiasing problem, but it seems it might be something else.
Here's what I'm trying to render:
and here's the result:
You might think it's a matter of wrong backing scale, but my rendering contains multiple paths which appear correct, except some other paths that appear pixelated somehow.
Is there some kind of limit in the Metal backend, or some de-optimization that kicks-in under certain conditions that might cause the issue? Does it right a bell?
Thank you!