Hi, I am working with skottie animation on android native application
I found that when using high resolution image assets, it takes lots of time to scaling SkImage:
``` (SkResources.cpp)
if (bm.tryAllocPixels(info, info.minRowBytes()) &&
image->scalePixels(bm.pixmap(),
SkSamplingOptions(SkFilterMode::kLinear, SkMipmapMode::kNearest),
SkImage::kAllow_CachingHint)) {
image = bm.asImage();
}
```