Hi,
My intention is to write a C++ library, with minimal js + html wrappers that will allow a C++ program to execute Skia code in a browser when compiled to WASM. I’m basing my code on the existing canvaskit code.
I've come across something I'm not quite sure of. Several js files in Modules/canvaskit reference `this._context`, where ‘this’ is the CanvasKit module. For example
`webgl.js`, which has several calls that set the current WebGL context based on this value. However, `this._context` is never set. Am I missing something or is this a bug of some form?
Thanks
Bruno