how to add texture in an inherited class of GrFragmentProcessor? must inherite from GrTextureEffect?
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nil
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Dec 11, 2025, 9:41:57 AM (5 days ago) Dec 11
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how to add texture in an inherited class of GrFragmentProcessor? must inherite from GrTextureEffect?
Michael Ludwig
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Dec 11, 2025, 9:44:05 AM (5 days ago) Dec 11
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I strongly recommend that you do not do that. Those are internal source files and will be inaccessible to client code when using the Bazel build (our GN does not provide isolation enforcement). If you want a custom effect, you should create an SkRuntimeEffect.
nil
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Dec 12, 2025, 11:42:42 AM (4 days ago) Dec 12
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