Hi Team,
Ganesh’s GPU backend renders fractional coverage one pixel outside an explicit non-antialiased clipRect. The same code renders cleanly with Skia’s raster backend.
Fiddle code:-
https://fiddle.skia.org/c/0bf08688385f15dfa1b4a350b72bfea8The clip starts at x=100, but the GPU output contains fractional white coverage at x=99.
Expected: pixel x=99 remains black because it is outside the clip.
Could you please confirm whether this is expected and suggest the correct way to prevent drawing outside the clip?
Thanks.