I'm running from main branch, also tried m123.
I've tested the mac viewer app and it does indeed work as expected. On iOS is has issues, for example I can't capture and profile Metal frame, the app crashes as that happens.
Are there any plans to validate Graphite on iOS?
Some more details about the issue:
As I mentioned in the first post, the Metal HUD is not visible on the screen, and when it does appear randomly the app is killed for using too much memory. Sometimes appears for 0.1 seconds and dissappears, but the app continues to work normally when this happens.
I found that commenting the line fGraphiteContext->insertRecording(info); makes the HUD appear and stay as it would be normal, but the drawing does not work, not sure if that's helpful info.