We are using skija (custom skia-build bindings for java without extra logic or overhead) for simple window rendering.
On Windows 10 Pro with Intel(R) Core(TM) i9-9880H CPU @ 2.30GHz 2.30 GHz
in single threaded mode simple scene rendering (call to skia for paint) takes up to 60 ms,
actual blit for present takes up to 1ms.
Window/Canvas resolution does not have an effect. FullHD or 4K resolution with the same pixel depth (32N) takes the same 60ms.
Where in the same time on the PC with Linux installed the same scene takes nearly 10ms.
So the question is: does skia have any know issues about slower Windows rendering,
or may be we've missed some sse/avx flags for speed-up?