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Fledge Xu
, …
goola bool
3
Mar 18
SkSurface::getCanvas() always gets nullptr.
Hello, I encountered a similar issue as well. By adding the argument is_trivial_abi=false in the --
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SkSurface::getCanvas() always gets nullptr.
Hello, I encountered a similar issue as well. By adding the argument is_trivial_abi=false in the --
Mar 18
qq qq
Mar 17
what's the meaning of addToKey ?
what's the meaning of addToKey ? Thanks!
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what's the meaning of addToKey ?
what's the meaning of addToKey ? Thanks!
Mar 17
Miguel Camba
Mar 13
Is it possible to build canvaskit_wasm with skottie support and no_font?
I am using skottie to run some animations, but none of the animations have any text. I tried to
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Is it possible to build canvaskit_wasm with skottie support and no_font?
I am using skottie to run some animations, but none of the animations have any text. I tried to
Mar 13
Miguel Camba
Mar 13
WebGPU canvaskit fails created a simple device context
This is an easy one to reproduce: const adapter = await navigator.gpu.requestAdapter({
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WebGPU canvaskit fails created a simple device context
This is an easy one to reproduce: const adapter = await navigator.gpu.requestAdapter({
Mar 13
Miguel Camba
2
Mar 12
Locally built canvaskit-wasm doesn't work
Ok, I was kind of wrong. That error seems it was dure to canvaskit.js and canvaskit.wasm not matching
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Locally built canvaskit-wasm doesn't work
Ok, I was kind of wrong. That error seems it was dure to canvaskit.js and canvaskit.wasm not matching
Mar 12
render dender
Mar 12
How do I get raw pixel buffer from SkImage
I've got an SkSurface. I get SkCanvas from this surface and draw some commands into it. Afer that
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How do I get raw pixel buffer from SkImage
I've got an SkSurface. I get SkCanvas from this surface and draw some commands into it. Afer that
Mar 12
Sowmyyy Reanz
,
param...@gmail.com
2
Mar 12
Regarding font collection and font manager
> Does Fontcollection and font managers are thread safe internally ? No, see also this Skia issue
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Regarding font collection and font manager
> Does Fontcollection and font managers are thread safe internally ? No, see also this Skia issue
Mar 12
Daljit
, …
mattl...@live.com
10
Mar 10
OpenGL backend for Windows ARM64
Hi folks, I just merged a PR to the mono fork of skia where I un-stub-out the code and it works. I do
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OpenGL backend for Windows ARM64
Hi folks, I just merged a PR to the mono fork of skia where I un-stub-out the code and it works. I do
Mar 10
Luke Emrose
Mar 4
Roadmap for cross-platform compute shader support
Hi there! I was just wondering if anyone could tell me if there are plans to add support to SkSL for
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Roadmap for cross-platform compute shader support
Hi there! I was just wondering if anyone could tell me if there are plans to add support to SkSL for
Mar 4
Heather Miller
Mar 4
Skia Update: New branch M135
Skia community- Skia has a new branch, M135. We will commit limited cherry picks of high priority
unread,
Skia Update: New branch M135
Skia community- Skia has a new branch, M135. We will commit limited cherry picks of high priority
Mar 4
Oliver Larkin
Feb 28
Leak detection
Hi All, Not long ago I updated my project iPlug2 to use a more recent version of Skia and jumped from
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Leak detection
Hi All, Not long ago I updated my project iPlug2 to use a more recent version of Skia and jumped from
Feb 28
Sowmyyy Reanz
Feb 25
Regarding icu file version
Team, What is the icudtl.dat file version to be used for chrome/m128 version of skia? invalid
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Regarding icu file version
Team, What is the icudtl.dat file version to be used for chrome/m128 version of skia? invalid
Feb 25
Bruno Nicoletti
, …
William Candillon
9
Feb 25
Libraray to run c++ skia application in a browser
Hi William, Thanks for your interest. My aim is to invert the CanvasKit paradigm, which assumes you
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Libraray to run c++ skia application in a browser
Hi William, Thanks for your interest. My aim is to invert the CanvasKit paradigm, which assumes you
Feb 25
stephane
Feb 15
How can I improve the performance of Skia's canvas.drawImageRect in my application?
How can I improve the performance of Skia's canvas.drawImageRect in my application? I have an
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How can I improve the performance of Skia's canvas.drawImageRect in my application?
How can I improve the performance of Skia's canvas.drawImageRect in my application? I have an
Feb 15
程洋
,
Brian Salomon
5
Feb 10
Inquiry About Using GL_EXT_shader_framebuffer_fetch in Skia
Thank you very much for your help On Monday, February 10, 2025 at 11:27:47 PM UTC+8 br...@pentrek.com
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Inquiry About Using GL_EXT_shader_framebuffer_fetch in Skia
Thank you very much for your help On Monday, February 10, 2025 at 11:27:47 PM UTC+8 br...@pentrek.com
Feb 10
程洋
Feb 10
How to Optimize canvas.draw Calls and Reduce skpaint_to_grpaint_impl Overhead in a Scene with Multiple Identical Shapes?
I have a scene where I'm drawing over 50 nearly identical non-rectangular shapes on the screen.
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How to Optimize canvas.draw Calls and Reduce skpaint_to_grpaint_impl Overhead in a Scene with Multiple Identical Shapes?
I have a scene where I'm drawing over 50 nearly identical non-rectangular shapes on the screen.
Feb 10
Gazolike
Feb 7
Ganesh SkImage and lazy textures using GrExternalTextureGenerator
Hi, I would like to draw SkImages in my multithreaded application, these images are decoded in raster
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Ganesh SkImage and lazy textures using GrExternalTextureGenerator
Hi, I would like to draw SkImages in my multithreaded application, these images are decoded in raster
Feb 7
Aitor Gomila
Feb 7
How to render an SkCanvas to a GLContext?
Hi! I'm having trouble finding the most basic example of how to render a SkCanvas to a GLArea. I
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How to render an SkCanvas to a GLContext?
Hi! I'm having trouble finding the most basic example of how to render a SkCanvas to a GLArea. I
Feb 7
Jonathan Heppner
Feb 6
Passing uniform shader to function
Hello, I'm trying to duplicate this functionality in SKSL, for a shader that needs to crunch
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Passing uniform shader to function
Hello, I'm trying to duplicate this functionality in SKSL, for a shader that needs to crunch
Feb 6
gpu
Feb 6
how to delete the shaderCache generated by skia on android?
how to delete the shaderCache generated by skia on android?
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how to delete the shaderCache generated by skia on android?
how to delete the shaderCache generated by skia on android?
Feb 6
Thierry Seegers
,
bungeman
2
Feb 5
Bad SVG renders
Chromium / Blink has its own SVG and CSS (and many other) parsers which are very tied to all of Blink
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Bad SVG renders
Chromium / Blink has its own SVG and CSS (and many other) parsers which are very tied to all of Blink
Feb 5
Heather Miller
Feb 4
Skia Update: New branch M134
Skia community- Skia has a new branch, M134. We will commit limited cherry picks of high priority
unread,
Skia Update: New branch M134
Skia community- Skia has a new branch, M134. We will commit limited cherry picks of high priority
Feb 4
Jeff Wheeler
Feb 3
SkPicture draw performance with large number of polygons
Hi, I am working on a WebGL application where I draw a large number of shapes (lines, polygons, text,
unread,
SkPicture draw performance with large number of polygons
Hi, I am working on a WebGL application where I draw a large number of shapes (lines, polygons, text,
Feb 3
stephane
, …
Greg Daniel
3
Jan 31
Why does using SkBlendMode::kClear produce a black box instead of clearing the area in Skia?
Can you make an example on fiddle.skia.org please. On Fri, Jan 31, 2025 at 11:00 AM craste...@gmail.
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Why does using SkBlendMode::kClear produce a black box instead of clearing the area in Skia?
Can you make an example on fiddle.skia.org please. On Fri, Jan 31, 2025 at 11:00 AM craste...@gmail.
Jan 31
Kez Cleal
, …
Heather Miller
5
Jan 28
License for skia logo
Ok thanks! I will stick with plain text instead :( On Monday, January 27, 2025 at 5:13:27 PM UTC h...
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License for skia logo
Ok thanks! I will stick with plain text instead :( On Monday, January 27, 2025 at 5:13:27 PM UTC h...
Jan 28
刘晓伦
2
Jan 27
window resizing error (graphite/dawn backend )
I think there might be a issue with the sample code when dealing with window size changes tools\
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window resizing error (graphite/dawn backend )
I think there might be a issue with the sample code when dealing with window size changes tools\
Jan 27
Daljit
,
刘晓伦
2
Jan 24
OpenGL backend for graphite
No See:https://groups.google.com/g/skia-discuss/c/Pd92csb5o4o/m/MIfzT4BeAAAJ The current organization
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OpenGL backend for graphite
No See:https://groups.google.com/g/skia-discuss/c/Pd92csb5o4o/m/MIfzT4BeAAAJ The current organization
Jan 24
Sowmyyy Reanz
,
Greg Daniel
2
Jan 23
Regarding gpu context sharing across threads
GrDirectContext is not thread safe so you cannot use one or any classes created from one on
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Regarding gpu context sharing across threads
GrDirectContext is not thread safe so you cannot use one or any classes created from one on
Jan 23
BK
Jan 22
Multiple canvas rendering
I would like to render to multiple canvases on the web using Skia. I have working WASM code for
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Multiple canvas rendering
I would like to render to multiple canvases on the web using Skia. I have working WASM code for
Jan 22
kekeyilv
, …
Taublast
5
Jan 20
Skia crashed on my mac using metal
check out https://developer.apple.com/documentation/metal/developing-metal-apps-that-run-in-simulator
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Skia crashed on my mac using metal
check out https://developer.apple.com/documentation/metal/developing-metal-apps-that-run-in-simulator
Jan 20