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程洋
,
Brian Salomon
5
8:50 PM
Inquiry About Using GL_EXT_shader_framebuffer_fetch in Skia
Thank you very much for your help On Monday, February 10, 2025 at 11:27:47 PM UTC+8 br...@pentrek.com
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Inquiry About Using GL_EXT_shader_framebuffer_fetch in Skia
Thank you very much for your help On Monday, February 10, 2025 at 11:27:47 PM UTC+8 br...@pentrek.com
8:50 PM
Bruno Nicoletti
,
kjlu...@google.com
3
2:27 PM
Libraray to run c++ skia application in a browser
Thanks for that, but canvas kit was how I figured out how to bind skia to a WebL context. On Monday,
unread,
Libraray to run c++ skia application in a browser
Thanks for that, but canvas kit was how I figured out how to bind skia to a WebL context. On Monday,
2:27 PM
程洋
6:25 AM
How to Optimize canvas.draw Calls and Reduce skpaint_to_grpaint_impl Overhead in a Scene with Multiple Identical Shapes?
I have a scene where I'm drawing over 50 nearly identical non-rectangular shapes on the screen.
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How to Optimize canvas.draw Calls and Reduce skpaint_to_grpaint_impl Overhead in a Scene with Multiple Identical Shapes?
I have a scene where I'm drawing over 50 nearly identical non-rectangular shapes on the screen.
6:25 AM
Gazolike
Feb 7
Ganesh SkImage and lazy textures using GrExternalTextureGenerator
Hi, I would like to draw SkImages in my multithreaded application, these images are decoded in raster
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Ganesh SkImage and lazy textures using GrExternalTextureGenerator
Hi, I would like to draw SkImages in my multithreaded application, these images are decoded in raster
Feb 7
Aitor Gomila
Feb 7
How to render an SkCanvas to a GLContext?
Hi! I'm having trouble finding the most basic example of how to render a SkCanvas to a GLArea. I
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How to render an SkCanvas to a GLContext?
Hi! I'm having trouble finding the most basic example of how to render a SkCanvas to a GLArea. I
Feb 7
Jonathan Heppner
Feb 6
Passing uniform shader to function
Hello, I'm trying to duplicate this functionality in SKSL, for a shader that needs to crunch
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Passing uniform shader to function
Hello, I'm trying to duplicate this functionality in SKSL, for a shader that needs to crunch
Feb 6
gpu
Feb 6
how to delete the shaderCache generated by skia on android?
how to delete the shaderCache generated by skia on android?
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how to delete the shaderCache generated by skia on android?
how to delete the shaderCache generated by skia on android?
Feb 6
Thierry Seegers
,
bungeman
2
Feb 5
Bad SVG renders
Chromium / Blink has its own SVG and CSS (and many other) parsers which are very tied to all of Blink
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Bad SVG renders
Chromium / Blink has its own SVG and CSS (and many other) parsers which are very tied to all of Blink
Feb 5
Heather Miller
Feb 4
Skia Update: New branch M134
Skia community- Skia has a new branch, M134. We will commit limited cherry picks of high priority
unread,
Skia Update: New branch M134
Skia community- Skia has a new branch, M134. We will commit limited cherry picks of high priority
Feb 4
Jeff Wheeler
Feb 3
SkPicture draw performance with large number of polygons
Hi, I am working on a WebGL application where I draw a large number of shapes (lines, polygons, text,
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SkPicture draw performance with large number of polygons
Hi, I am working on a WebGL application where I draw a large number of shapes (lines, polygons, text,
Feb 3
stephane
, …
Greg Daniel
3
Jan 31
Why does using SkBlendMode::kClear produce a black box instead of clearing the area in Skia?
Can you make an example on fiddle.skia.org please. On Fri, Jan 31, 2025 at 11:00 AM craste...@gmail.
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Why does using SkBlendMode::kClear produce a black box instead of clearing the area in Skia?
Can you make an example on fiddle.skia.org please. On Fri, Jan 31, 2025 at 11:00 AM craste...@gmail.
Jan 31
Kez Cleal
, …
Heather Miller
5
Jan 28
License for skia logo
Ok thanks! I will stick with plain text instead :( On Monday, January 27, 2025 at 5:13:27 PM UTC h...
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License for skia logo
Ok thanks! I will stick with plain text instead :( On Monday, January 27, 2025 at 5:13:27 PM UTC h...
Jan 28
刘晓伦
2
Jan 27
window resizing error (graphite/dawn backend )
I think there might be a issue with the sample code when dealing with window size changes tools\
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window resizing error (graphite/dawn backend )
I think there might be a issue with the sample code when dealing with window size changes tools\
Jan 27
Daljit
,
刘晓伦
2
Jan 24
OpenGL backend for graphite
No See:https://groups.google.com/g/skia-discuss/c/Pd92csb5o4o/m/MIfzT4BeAAAJ The current organization
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OpenGL backend for graphite
No See:https://groups.google.com/g/skia-discuss/c/Pd92csb5o4o/m/MIfzT4BeAAAJ The current organization
Jan 24
Sowmyyy Reanz
,
Greg Daniel
2
Jan 23
Regarding gpu context sharing across threads
GrDirectContext is not thread safe so you cannot use one or any classes created from one on
unread,
Regarding gpu context sharing across threads
GrDirectContext is not thread safe so you cannot use one or any classes created from one on
Jan 23
BK
Jan 22
Multiple canvas rendering
I would like to render to multiple canvases on the web using Skia. I have working WASM code for
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Multiple canvas rendering
I would like to render to multiple canvases on the web using Skia. I have working WASM code for
Jan 22
kekeyilv
, …
Taublast
5
Jan 20
Skia crashed on my mac using metal
check out https://developer.apple.com/documentation/metal/developing-metal-apps-that-run-in-simulator
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Skia crashed on my mac using metal
check out https://developer.apple.com/documentation/metal/developing-metal-apps-that-run-in-simulator
Jan 20
rui nian
,
Ben Wagner
3
Jan 17
Can skia load font in fonts_customization.xml?
Thanks for your reply. Is there any plan to support this 在2025年1月7日星期二 UTC+8 04:59:45<bungeman>
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Can skia load font in fonts_customization.xml?
Thanks for your reply. Is there any plan to support this 在2025年1月7日星期二 UTC+8 04:59:45<bungeman>
Jan 17
SONAIPANDI SONAIPANDI
Jan 17
Frame Rate Drops When Drawing Multiple SkImages in main thread
MARK: - Background SkImage generation snippet of code void ZSKSkiaRenderer::
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Frame Rate Drops When Drawing Multiple SkImages in main thread
MARK: - Background SkImage generation snippet of code void ZSKSkiaRenderer::
Jan 17
Rayyan Khan
Jan 16
Does skia generate geometry for polygons when doing clipping boolean operations?
Does skia use a fragment shader to render polygon clipping, or does it use some geometrical algorithm
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Does skia generate geometry for polygons when doing clipping boolean operations?
Does skia use a fragment shader to render polygon clipping, or does it use some geometrical algorithm
Jan 16
Pranavkumar T S
Jan 16
Separate SkFilterMode for min filter and mag filter when sampling image
Hi ! When drawing an image by scaling, it seems there is SkSamplingOptions to configure the sampler.
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Separate SkFilterMode for min filter and mag filter when sampling image
Hi ! When drawing an image by scaling, it seems there is SkSamplingOptions to configure the sampler.
Jan 16
feyond
Jan 14
The performance of draw polyline
Hi, i want to draw 1000 random polyline, each polyline has 4 random point. when i open the AntiAlias
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The performance of draw polyline
Hi, i want to draw 1000 random polyline, each polyline has 4 random point. when i open the AntiAlias
Jan 14
min
,
Greg Daniel
2
Jan 13
Why doesn't Graphite create a VkCommandBuffer in each thread?
Great question. The main issue is that the commands that we want to send to the GPU aren't
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Why doesn't Graphite create a VkCommandBuffer in each thread?
Great question. The main issue is that the commands that we want to send to the GPU aren't
Jan 13
Valkar
Jan 13
Best way from multiBuffers GDI to Skia with hardware acceleration?
Hi everyone, I am written you because I have developed a visual component in using multibuffered GDI+
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Best way from multiBuffers GDI to Skia with hardware acceleration?
Hi everyone, I am written you because I have developed a visual component in using multibuffered GDI+
Jan 13
iN
Jan 9
Crash on Linux ARM64: Issue with SkRefCnt
I'm running into an issue with a Skia program on Linux ARM64. The same code runs flawlessly on
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Crash on Linux ARM64: Issue with SkRefCnt
I'm running into an issue with a Skia program on Linux ARM64. The same code runs flawlessly on
Jan 9
Antoine Domon
Jan 8
Support of SkCanvas::drawMesh() with CPU backend
Hi! Is there any plan for supporting the SKMesh API with software rasterization? I've implemented
unread,
Support of SkCanvas::drawMesh() with CPU backend
Hi! Is there any plan for supporting the SKMesh API with software rasterization? I've implemented
Jan 8
Heather Miller
Jan 7
Skia Update: New Branch M133
Skia community- Skia has a new branch, M133. We will commit limited cherry picks of high priority
unread,
Skia Update: New Branch M133
Skia community- Skia has a new branch, M133. We will commit limited cherry picks of high priority
Jan 7
gpu
Jan 3
how to get the param of main(float2 xy) of FS in runtimeEffectShader in inherited GeometryProcessor's FS.append()?Thanks
how to get the param of main(float2 xy) of FS in runtimeEffectShader in inherited
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how to get the param of main(float2 xy) of FS in runtimeEffectShader in inherited GeometryProcessor's FS.append()?Thanks
how to get the param of main(float2 xy) of FS in runtimeEffectShader in inherited
Jan 3
gpu
Jan 3
is it able to use vTransformedCoords_ in onEmitCode of an inherited GeometryProcessor?
is it able to use vTransformedCoords_ in onEmitCode of an inherited GeometryProcessor?
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is it able to use vTransformedCoords_ in onEmitCode of an inherited GeometryProcessor?
is it able to use vTransformedCoords_ in onEmitCode of an inherited GeometryProcessor?
Jan 3
程洋
,
Bilal Mirza “Mirzabilalmirza” Mirzabilal
2
Jan 3
Read before write in SKSL
On Thursday, January 2, 2025 at 6:23:37 PM UTC+5 d171...@gmail.com wrote: Is there anyway to read the
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Read before write in SKSL
On Thursday, January 2, 2025 at 6:23:37 PM UTC+5 d171...@gmail.com wrote: Is there anyway to read the
Jan 3