So, I was out with my tablet last night using hand-held mode, and I tapped or swiped something by mistake and ended up leaving Skeye. When I came back to it the display was upside down. After some fiddling around the display righted itself.Now, this 180 degree rotation is obviously of no use in hand-held mode, but I noticed that the rotated display was a perfect Newtonian view of the sky! In other words, it is exactly what I'd want to see if I was comparing what I see on Skeye vs. what I see in my eyepiece instead of what I see by direct observation. So, I'm wondering how I did that, and how I might get it back! I couldn't duplicate it deliberately. 'Newtonian View' could be an interesting feature.
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Thanks Alva and Ray for the ideas.
The maths of this is simple; I just need to add a rotation to the view. However, I haven't yet been able to plan the user experience around the feature.
For example, let's consider a Newtonian on an Alt-Az mount, pointed at the horizon. We expect the view in the eyepiece to appear rotated by 180° with the sky on the bottom and ground on top. This assumes that we are holding our head upright, but that may not be convenient when the eyepiece is very low. We usually also assume that the focuser is oriented such that its optical axis is parallel to the ground and perpendicular to the OTA axis. However, this need not always be the case. My Dob for example has a focuser which points slightly up, as I find it more convenient. So, I am not sure whether a rotation of 180° always makes sense.
Secondly, as the user moves the telescope in Altitude, the angle of the eye w.r.t to the eyepiece changes. I am not yet sure how to model that.
And then thirdly, there are other types of telescopes and mounts.
To keep this simple, I am thinking of the following:
When in aligned mode, add a way to rotate the map view by an angle. The app then continues rotating the map view with this angle, irrespective of the current orientation of the OTA. To be effective this requires the screen orientation to be locked to either portrait or landscape mode.
The user can tweak the angle whenever required, to adjust for the angle of their heads, etc.
Does this make sense? Are there other ideas?
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The next level of this idea is to let the user specify equipment details and automatically adjust the rotation angle, field of view, etc.
thanks,
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Yeah, that gets back to what Alva was saying. Maybe a dotted horizon line would help. That is, a line parallel to the horizon even when the horizon itself is not visible, just to let you know which way is up no matter the orientation of hardware. Mind, there's already the grid but the line would be simpler.
The bulls-eye reticle has lines that indicate the orientation of the horizon. See the lines connecting N-S and E-W (which of these is shown depends on where you are pointing). Mentioning it because they are easy to miss, especially when the opacity of the reticle is set low.
Aside, the grid lines can look a bit confusing, because both line directions have the same color. I will try to draw the grid lines parallel to the horizon in a different way.
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