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Try writing a little program in your favorite language to emit sketch
code for polygons on the hyperboloid you want. Then use the input
directive to read this file, scale, translate, add axes, labels, etc.
If there ever is a Sketch Version 2, it will have enough power to draw
parametric surfaces as meshes and a simple shading model.
Unfortunately my job is keeping V2 always out of reach.
Gene
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Gene Ressler