Hi Everyone,
I just got a good scan with my new surface pro and skanect. I need to get the color info into Zbrush. I tried using Meshlab and doing the following. I can see the texture in meshlab.
1. Go to 'File > Import Mesh...'.
2. Go to 'Filters > Texture > Parametrization: Trivial Per-Triangle' (if you get an error about the inter-triangle border being too much increase the texture dimension).
2. Go to 'Filters > Texture > Transfer Vertex Attributes to Texture (between 2 meshes)', the output .png will be saved in the same directory as your model.
4. Go to 'File > Export Mesh As' (we're resaving the .obj so it includes the new UVW coordinates).
This doesn't work.
I saw that I can export with vertex color or map and have tried both without any luck.
I'd appreciate any help. I did see the blender videos but don't have blender.