Messiahdid seem to add a huge amount to Lightwaves character animation functionality back in the day and at least one character animation feature film was made on a lightwave pipeline using it as far as I remember. Jimmy Neutron I think ?
And modifying a rig while animating is problematic in LightWave as well. Weights are easily modified while checking out the deformation results. But that is not possible in LightWave (although there are plugins that make it somewhat possible).
I can literally see the only one good thing in LW compared to all other DCC: its pay-to-own model.
Everything else are really questionable. I wonder why they didnt show anything related to modeling or animation.
Did the modeling was good? Im not sure, never heard anything good (or bad) about LW.
Did they have something good for animation?
And no trial versions? Really?
If you are solo artists Blender even with some of the top paid pro addons (ARP, Flip ,fluids, HOPSCUTTER, Faceit) will out perform Lightwave in very possible aspect for well under $1000.
And if you are Character animator LW makes ZERO sense in 2023
Also if you are studio the price of MAYA or Houdini
is a non issue as it is skilled labor that will cost you the most and that labor force for lightwave no longer exists except in the myopic little nostalgia
bubbles of old timers stuck in the crumbling caves of the past.
However with careful financial pragmatism it is possible to survive with a core group of loyalists much in the way the vestigial Poser Application survives today despite the fact that
(at $250 USD), Poser is completely outclassed in the prefabbed 3D figure market by a FREE competitor
(DAZ studio) as well as a paid competitor in the prefabbed 3D figure market
(Reallusion Iclone & Character creator ($900 USD).
However in the case of Poser it is heavily subsidized by the content marketplace at Renderosity.com and that marketplace is completely dominated by vendors selling products for the Daz studio figures.
Each switch on a module is discovered and created as a single device. The basic device will cover on/off and dim. I only created specific devices for the G2 sockets and G1 dimmer. Technically yes, you could use any of the ones on that page with the default switch device.
I'm pretty sure I set the basic switch handler, 'WogaLWRF - Lightwave Switch, ' as the default device type if there wasn't a specific handler for the found device. I'll have a look tomorrow and jog my memory. With the way Lightwave treat a switch on a multi-gang device as a named device that should be enough to get basic functionality.
The LW400 is a gen 1 light switch. I wrote the app so it could handle hooks, i.e. state change notifications from lightwave but if you notice any issues let me know. I don't know whether the gen2 light switches have any additional features such as power draw that obviously won't be coded.
Just stumbled across this thread.
I'm currently using all Gen 1 stuff. Hub, dimmer and outlets.
I have it working through an RPi to give full local integration.
Are you saying that this setup will work with Gen 1 devices.
Just wondering if this could be a backup if my RPi goes txts up.
I assume it would be a cloud integration though.
Thanks.
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Key properties of quantum materials stem from dynamic interaction chains that connect stable electronic quasiparticles through short-lived coherences, which are difficult to control at their natural time and length scales. Lightwave electronics sculpts the quantum flow of electrons and coherences faster than an oscillation cycle of light by using intense optical-carrier waves as fast biasing fields, which can access multi-electron interaction chains. In this Review, we summarize the key functionalities and the latest advances in lightwave electronics for both fundamental and technological explorations. For example, lightwave-driven ballistic electron transport through dynamically changing band structures has already led to the demonstration of phenomena such as high-harmonic emission and dynamic Bloch oscillations. Lightwave electronic control could also seamlessly convert quantum states between light and matter to create quantum chips that simultaneously exploit electronics for efficient interactions and optics for speed or long coherence lifetimes. Additionally, we present an outlook towards applications of lightwave electronics including quasiparticle colliders to explore quantum phenomena; all-optical band-structure reconstruction in ambient conditions; attoclocks to measure the interaction dynamics of diverse quantum phenomena; ultrafast electron videography to watch electronic reactions unfold; efficient light sources to create compact integration; and petahertz electronics to speed up traditional semiconductor electronics.
M.B. and M.K. received support from ARO through Award W911NF1810299, W.M. Keck Foundation and College of Engineering Blue Sky Research Program. M.M. and R.H. have been supported by the Deutsche Forschungsgemeinschaft (DFG, German Research Foundation) through Project ID 422 314695032-SFB 1277 (Subproject A05) as well as Research Grants HU1598/7 and HU1598/8. The authors acknowledge F. Langer and M. Knorr for discussions on early versions of this Review and J. Freudenstein for his help in generating some of the 3D graphics shown in the figures.
Springer Nature or its licensor (e.g. a society or other partner) holds exclusive rights to this article under a publishing agreement with the author(s) or other rightsholder(s); author self-archiving of the accepted manuscript version of this article is solely governed by the terms of such publishing agreement and applicable law.
When I create a model (for instance a simple cube (1cm x 1cm x 1cm)), preform opens the model and resizes the cube to 2cm x 2cm x 2cm according to the Preform grid because the model it loads is waaay to small to print.
Normally you would say, wel scale the model to 1m x 1m x 1m in lightwave which would be the same as 1cm in Preform, however, when loading anything else than a cube, it scales it differently. I had a cilinder-type shape which was 1cm in diameter and was scaled up 1538x which was exactly 2cm in diameter according to the preform grid.
Any changes to the FBX (lightwave scene assets) will only be stored in Unity, so this is a Uni-directional pipeline, but Unity will remember any material assignments and properties applied to the FBX scene even if you update from LightWave
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We report terahertz (THz) light-induced second harmonic generation, in superconductors with inversion symmetry that forbid even-order nonlinearities. The THz second harmonic emission vanishes above the superconductor critical temperature and arises from precession of twisted Anderson pseudospins at a multicycle, THz driving frequency that is not allowed by equilibrium symmetry. We explain the microscopic physics by a dynamical symmetry breaking principle at sub-THz-cycle by using quantum kinetic modeling of the interplay between strong THz-lightwave nonlinearity and pulse propagation. The resulting nonzero integrated pulse area inside the superconductor leads to light-induced nonlinear supercurrents due to subcycle Cooper pair acceleration, in contrast to dc-biased superconductors, which can be controlled by the band structure and THz driving field below the superconducting gap.
(a) THz-SHG signals scaled to the E field transmittance at various temperatures normalized by the 20 K data (see text, traces offset for clarity). (b) Temperature dependence of the integrated spectral weight of THz SHG signals.
Gauge-invariant quantum kinetic simulation of dynamical symmetry breaking and nonlinear supercurrent photogeneration by THz lightwave propagation and interference effects. (a) Dynamics of THz-light-induced nonlinear supercurrent J(t), calculated without (black line) and with propagation effects (red line), together with the representative 0.5 THz pump oscillating electric field used in the calculations (shaded area). (b) Calculated THz SHG for various E-field strengths. (c),(e) Calculated nonlinear spectra over a range of frequencies, in linear and semilogarithmic scale; the linear and THG peaks are indicated by vertical solid lines, while SHG is denoted by vertical dashed line. (d) Calculated nonperturbative THz SHG at 1 THz as a function of the square of the E-field strength normalized by Equench at which the SC order parameter, asymptotically reached, becomes completely quenched (inset). Note there are still SC coherences left at Equench since a part of the Fermi surface remains gapped, different from temperature tuning above Tc in Fig. 3. (f) Fluence dependence of the zero-frequency component of the transmitted nonlinear E field for three different electron hopping strengths t1 that characterize the flatness of the electronic bands. Inset: DOS for the different t1 used.
In this work, intensity modulated, direct detection (IM/DD) techniques were utilized to drive higher performance. The paper, authored by ETH Zurich, demonstrated data rates beyond 400Gbps for a IM/Dd optical interconnect link for the first time.
The data center industry is currently focused on exceeding 200Gbps per lane, primarily driven by generative AI opportunities. 200Gbps per lane with 4 lanes is a current interest for 800Gbps pluggable transceiver manufacturing, which our company's EO polymers have easily achieved. This world-class result, achieving data rates of 400Gbps per lane, demonstrates that our company's EO polymers are capable of exceeding double the current industry expectation. This has the potential to enable 4 channel 1.6Tbps (1600Gbps) pluggable transceiver modules, which is on the roadmap of datacenter operators today.
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