I recently completed Tranquility Lane before completing this quest which forced its completion after exiting the simulation (since I had the power armor from the Anchorage DLC). I have all the keys, but not have not yet killed Tenpenny. My worry is how much this affects gameplay. I don't care about missing out on the caps from Crowley but I want to be able to use the keys later and also don't want to have to worry about Crowley stalking me. Should I stay away from Underworld or will he leave me be?
Amendment: Okay, I sneaked away from the main quest to go to Underworld. Apparently, Crowley will simply blow you off after "stealing" his armor. Oh well, I can live with that. I would imagine the keys still work to open the doors at the fort. If anyone has experience a similar problem, I'd like to hear it.
I gave Crowley all the keys without thinking, later when he had the armor I used the Mesmetron on him, which caused him to go berserk and my follower killed him. I looted him, and returned to Fort Constantine. I was able to clear out the entire facility, including the stasis chamber without ever launching the ICBM.
--Second opinion: I also was able to get all the way down to the stasis field without launching the ICBM. I got all the keys and went to Fort Constantine without interacting with Crowley. I couldn't tell that the ICBM launch affected anything beyond the sirens event.
The only variation I've made to that is after getting the keys and the cap reward from Tenpenny, I then unlock all the doors in Fort Constantine without taking the armor. Then I hand off the keys to Crowley for the cap reward, then fast travel to Fort Constantine and take the armor. Crowley will hunt you down to kill you, but chances are at that point you'll be killing him in the Wasteland (or, strangely enough, once in Point Lookout) and not in a public place. --Webgiant 01:35, January 10, 2010 (UTC)
I've just run into a strange glitch on the 360 version i'm playing. I have Dukov's Special Key, Tenpenny's Suite Key, Dave's Special Key, and Ted Strayer's Key. I killed Tenpenny before the Crowley quest, and Crowley took it for 25 caps. I used the toughness perk to get the key from Ted. I'm at Fort Constantine right now, and it won't let me in the basement door. Did I get the wrong keys?
WARNING: I've run into a glitch on my game regarding this quest. At about 75 hours in I picked up the quest. Peacefully negotiated for all three keys, and then agreed to kill Crowley for Tenpenny. After killing Crowley you are instructed by your pip-boy to return to Tenpenny to collect your reward. But once you do all Tenpenny says is something about how he'll know when Crowley is dead and you get no reward or quest completion. To get the 360 achievement if you want to kill Crowley I suggest saving the game after acquiring all the keys, then give the keys to crowly. You don't even have to kill Tenpenny. Simply returning the 3 keys to Crowley will complete the quest and earn you your achievement. You can then reload the game and kill Crowley, or just kill him and take the keys back (but if you do this the quest is considered completed and you can not get a reward from Tenpenny). I'm hoping that there is a time delay with this quest as I just completed it last night (05/nov/08). If there is a time delay and Tenpenny recognizes that Crowley is worm food I'll edit this posting. I should have it figured out by tonight. - somebody who doesn't know how wiki editing works.
I also had a glitch like this. However i got all the keys, killing only Dukov. Tenpenny offered me 300 caps to kill Crowley and i accepted. Once he was dead, it said return to Tenpenny for the reward, which i got but the quest didn't check off on my pip boy. I then killed Tenpenny. My quest updated stating "Tell Mister Crowley, Tenpenny is dead" however Crowley is dead. The only solution to getting the achievement and completing the quest is to go to Fort Constantine and obtain the power armor. Hope that helps 86.31.32.154 18:01, 10 November 2008 (UTC)
Can confirm this glitch. Got all the keys, killed no one. Tenpenny offered 300 caps, i accepted. Killed Crowley, returned to Tenpenny, but no option to tell him Crowley is dead. I'll figure out another way to get this darn quest successfully done. Ryzawy 09:45, 16 November 2008 (UTC)
Had the same problem myself, but i talked to tenpenny three or four more times and eventually he started the conversation with "Mister Crowley is dead, is he?" and got the two hundred caps. If you encounter this glitch I would suggest keep starting new conversations with tenpenny, or wait a little while and come back later and talk to tenpenny.
Okay, here is one possible solution: Get all the keys, killing no one. Then head straight to Crowley, NOT speaking to or killing Tenpenny. Crowley will thank you for the keys and hands over some caps. He won't mention Tenpenny at all. Quest successfully completed, Achievement will unlock. Ryzawy 10:12, 16 November 2008 (UTC)
I came upon the glitch too... I got all keys through speech, gave all but one of them to Crowley to collect the caps, then killed him and went to Tenpenny's to collect the reward. But he didn't have any dialogue options of knowing that Crowley was dead. So I'm pretty much stuck there. Maybe the glitch happens if you have already stolen Tenpenny's key from him (which I did) and there is no way to give it back to him. One more thing: can anyone confirm the solution where you repeat talking to him? Because that hasn't worked so far....Chagrian 13:36, 30 November 2008 (UTC)
I was attacked by Crowley after taking a nap in the Brotherhood Citadel. Really makes you wonder, here the last great hope for humanity had to fight through Enclave for survival and only gained entry with the help of Doctor Li while Crowley manages to waltz right into their outpost with a revolver and a bad attitude. I thought the Brotherhood shot ghouls on sight... 24.230.186.48 01:31, 1 December 2008 (UTC)
I decided to give the keys to Crowley and then follow him. What followed was a long winding journey south to Rivet City, then west past Fort Bannister, north of Arefu, south, east, and eventually up to Ft. Constantine (which I hadn't previously discovered). We fought lots of bad guys together, and he nearly died when fighting a group of giant radscorpions. Right outside of Ft. Constantine, he said something and then went hostile and tried to kill me. Maybe just going to the fort before he gets his power armor makes Crowley hostile to you. 137.229.10.48 14:03, 20 November 2008 (UTC)
I followed the same technique as the above poster, with similar results. I brought Charon along. It really is a long journey, but quite entertaining. Crowley stands his own well against the NPCs, though he experienced trouble fighting wildlife such as scorpions and Yao Guai. As soon as he crests the hill in front of Fort Constantine, he turns hostile, but is relatively easy to kill (especially since he turns hostile before he turns to shoot you, and thus allowed Charon to shoot him in the back two times). It's the solution I'd use for characters with low Charisma skills.
To all the completionists out there, if you follow the suggested way of concluding this quest, it is considered as if you recieved the reward from Tenpenny for killing Mr.Crowley (although you don't actually receive it). The hollow sub-quest box becomes solid.Chagrian 11:05, 11 December 2008 (UTC)
This is how I completed the quest, along with another one. Assuming you HAVE NOT negotiated any deals at Tenpenny's hotel with the ghouls.1)Talked to Crowley, received quest2)Talk to ghouls (I talked to quinn?), speech check or 50 coins and they will tell you Crowley's "bigots" is really a scam.3)Talked to Crowley, call him out and he will offer you more caps AND tell you he only wants Tenpenny dead, just get the keys off the other 3.4)Got keys via speech check or 200 caps (duhvok or whatever)5)Travel to Tenpenny hotel, start Tennpenny hotel quest with ghouls.6)I worked out a deal with the ghouls, and they moved in. Roy Phillips kills Tenpenny, now no one is hostile in the tower and tenpenny is dead. You can PROBABLY open up the door in the basement, but I didn't go this route to finish the quest.7)Return to Crowley, give him keys (Speech check for 100 caps each, but he should give you full price 100 caps if you called him out earlier). This completes the quest, giving you 325 caps (25 for non-headshot on tenpenny) and experience.8)Kill him silently or follow him and kill him, get the keys, go to the fort.
On my PS3 version, i unwittingly gave Ted an overdose of psycho, where he later on died. As i did not realise he died from this, his body dissapeared. However, i had not started the quest and when i did, he respawned and was back in Rivet City. Is this a glitch or are we seeing Strayer Junior Junior?
When I tried this quest, I ignored the keys entirely, warned Tenpenny, took his offer, and killed Crowley. When I spoke to Tenpenny again, he immediately realized Crowley was dead, without having to select a dialogue option, and gave me the reward. However, it doesn't say I've completed the objective of recieveing the reward, and the quest remains incomplete. This happens every time I reload the auto-save.EDIT: From my last normal-save, I went and got the keys non-violently and gave them to Crowley. The quest was marked completed. So at least THAT still worked.
Also, if you have the Bloody Mess perk and/or part of the body gibs on death, it won't count as a head shot. Getting all the bonus caps for this mission is just about impossible with Bloody Mess. - Eller
i killed dukov and his 2 girls i may have taken his key i cant really remember. but now i go back to check if they are there in dukovs place and there are no bodys. what should i do. and is it possible for me to get the key some other way?
Alright, so I blew up Megaton, got my Tenpenny Suite, then made it so the ghouls and humans would live together. Well eventually afterwards Roy Philips kills everyone except Mister Burke in Tenpenny. I already killed Dukov and found his key. I went to Mister Crowley and went through the chats with him about who I have to hunt down and kill, and got the Quest: You Gotta Shoot Em' In The Head(think thats what it is called). Allistar Tenpenny was crossed off because Roy Philips killed them him. Didn't need to give any kind of key from Allistar to Mister Crowley.(Don't know if you are supposed to but its not listed in my quest objectives) Then I tell him Dukov has been killed and he says he wants proof. I show him proof by giving him the key. Now here is the glitch. In my Quest log it says I have completed the killing of Dukov and had found his key. But it says I did not give the key to Mister Crowley, when in fact I did. Don't know why it happened, and I saved after that, and no save from beforehand. Im going to see if I can steal the key back. If he doesn't have it, I am going to hate having to start over after play for 30+ hours. Im going to be really really P'd Off if it doesn't work.
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