The recent release of the book "Marvel Studios' The Marvel Cinematic Universe: An Official Timeline" requires a lot of analysis. Members of WikiProject:Timeline team are working on editing pages in response to the information revealed in the book. If you wish to contribute, please do not immediately edit these pages, and instead visit the Timeline Discussion.
Jessica Jones has a panic attack over her accidental killing of Dale Holiday. She then starts getting hallucinations of Kilgrave. Jones cleans Holiday's corpse and starts writing a confession posing as Holiday. She throws Holiday's corpse off of the roof to make it look like a suicide. Kilgrave slowly claps out of approval.
Alisa Jones wakes up to find someone else named, Marilyn Toussaint guarding her. Alisa asks for a phone call. Jones returns to her Apartment and notices a blood stain on her jeans. She takes off the jeans and shirt and throws them away. She goes to throw away her leather jacket, but does not as it is the jacket she got with Stirling Adams. She gets a call from Alisa who tells her that Holiday didn't show up to work. She hangs up and takes a shower. However, in the shower Kilgrave rubs his hands on Jones shoulders saying how he's proud of her. She goes to her desk to see Karl Malus' forged papers. Kilgrave says how proud he is of her once again. Jones starts saying the safety words that she would say when Kilgrave haunts her. Kilgrave says it with her noting how he knows everything.
Jones goes to Love By The Sea to meet with Malus. However, she sees that his is gone. Kilgrave tells her that she should have killed him. SHe tells him that he isn't real. She looks for clues on his whereabouts while Kilgrave narrates her thoughts. Kilgrave reminds her that she's taken three lives and counting. She goes to visit Alisa and meets Toussaint. The friendly officer lets them talk alone. She tells Alisa that Malus is gone and her mother believes it was Trish Walker who kidnapped him. Kilgrave sings I Want Your Cray Cray to mock her and Jones tells him to go, he tells her that murdering is in her DNA. She opens her computer to see Malus' photos are already on the screen, she realizes Walker searched her computer.
She goes to Malcolm Ducasse's Apartment and searches his computer. She uses it to find Walker and Malcolm Ducasse. Malus helps Walker get his computer while Ducasse wakes up in the trunk of Walker's car. Walker scolds him for failing at his job and creating murderers. A fan walks by Walker and asks for a picture to which Walker declines. She then takes a picture of Walker, but Malus is also in the picture. Meanwhile, Jones calls Ducasse to no answer. However, Ducasse finally breaks out of the car and scolds Walker, who shoots at Ducasse's feet as a warning shot, she then leaves with Malus. Jones shows up and chases after her, but cannot catch up.
Alisa remembers her and Malus at a beach. Malus tells her that he's closing down the clinic, but he won't send her out in the world. They will get a place on the water where they can be safe together. Ducasse chases after Jones who yells at him. When Ducasse walks away, two Kilgrave's appear to scold her. Ducasse yells to Jones to follow him. They enter a veterinary clinic and ask if Walker showed up. After locking the doctor in a gate, she tells them what Walker had taken.
Walker and Malus arrive at a warehouse and Walker asks him to do experiments on her because she wants powers. First, Malus explains the process to her and then gives her a gown. Jones tries to get away from Kilgrave who duplicates around her taunting her. She grabs Kilgrave by the neck only to snap out of her hallucination to see she is strangling a bystander. She runs off while Ducasse calms everyone down. Jones arrives at the warehouse and demands to be let in. Walker's vitals start going haywire which forces Jones to break the window and jump in. Jones pushes Malus out of the way and stops the machine. Kilgrave pushes Jones to kill Malus. She goes to finish him, but realizes she is letting Kilgrave control her again. She stops and tells Malus his life is over. Malus takes out a gun and tells Jones she is right, he is useless and all of his work has to be destroyed. He tells Jones to tell Alisa he is sorry then yells for her to run with Walker. He shoots the gas tank causing the warehouse to explode, killing him. Jones watches outside with an unconscious Walker.
At the Emergency Room, Jones watches Walker on the table, noting to Ducasse how she could die. Jones scolds Ducasse again who responds saying that he has picked up her drunk body off the floor every morning and cleans her office. Jones regards him as a guy down the hall. Ducasse quits his job and walks out. While Jones looks out the window at the traffic in the street, she tells Kilgrave that she isn't a killer, she's not Kilgrave, she's not Alisa. She can control herself, because she is more powerful then Kilgrave ever was. Kilgrave then disappears.
On the TV, Alisa sees that Malus had died and the last photo of him was with Walker. She sobs in her cell, when Toussaint goes to check on her, she loses control and kills Toussaint. She then breaks out of jail.
This Desert Life is the third studio album from American rock band Counting Crows. The cover art is by noted comic book artist Dave McKean, best known for his work with Neil Gaiman, and was adapted from the cover art McKean did for Gaiman's picture book The Day I Swapped My Dad for Two Goldfish. The album had sold more than 2 million copies worldwide by February 2002.[8] The song "Hanginaround" was the first of three singles released from the album, and the highest-charting single off the album, reaching number 1 on the US Billboard Adult Alternative Songs chart and number 28 on the Billboard Hot 100, as well as top ten in Canada and top 50 in a number of other countries.
The album contains the same personnel as the band's previous studio album, Recovering the Satellites, being David Bryson (guitar), Adam Duritz (vocals), Charlie Gillingham (keyboards), Matt Malley (bass), Ben Mize (drums) and Dan Vickrey (guitars), with multi-instrumentalist David Immerglck, who formerly was credited as a session player on the previous two albums, promoted to full member. It received generally positive reviews from critics.
Two years after the release of Counting Crows' second studio album, Recovering the Satellites, in 1998, the band collaborated with producers David Lowery and Dennis Herring in a rented house in Hollywood, Los Angeles to record their third album.[9] Describing the content of the album in comparison to other releases by the band, lead singer and primary song writer Adam Duritz remarked, "I think the first [album] was really about yearning for a change where you are, and I think the second album was very much about having gotten that change and being thrown up in the stratosphere and kind of come crashing down, and I think [This Desert Life] is about sort of recognizing that life is about confusion and change".[10] In addition, producer David Lowery also compared Counting Crows' past works from a more commercial aspect, stating, "Commercially it's been very successful for [Counting Crows] to be very introspective and sort of sad, so on this record, I thought we'd get a least a little bit of this humor and reverence to come through".
While writing and recording this album, the band used "Colorblind" in the soundtrack to Cruel Intentions and also the non-album track "Baby, I'm a Big Star Now" Rounders. The latter film did not have a soundtrack release and Duritz was concerned about having too many songs from this album released in other places, and when This Desert Life was finished, he could not find a way to sequence this track with the other songs, so it ended up being left off of any album.[11]
The CD cover lists tracks one through five as "side one" and tracks six through ten as "side two". "Kid Things" is a hidden track as part of "St. Robinson in His Cadillac Dream". The vinyl release of this album also contains "Kid Things" as a hidden track along with another hidden track called "Baby I'm a Big Star Now", which is featured in the film Rounders.
In the movie Jumanji: Welcome to the Jungle, each of the characters have three lives and whenever they die, their life gets decreased. And at the end all of them gets back from the Game before anyones life runsout.
In a brand new Jumanji adventure, four high school kids discover an old video game console and are drawn into the game's jungle setting, literally becoming the adult avatars they chose. What they discover is that you don't just play Jumanji - you must survive it. To beat the game and return to the real world, they'll have to go on the most dangerous adventure of their lives, discover what Alan Parrish left 20 years ago, and change the way they think about themselves - or they'll be stuck in the game forever, to be played by others without break. Written by Sony Pictures
It's not explicitly stated anywhere that if they lose all of their three lives they'll die in real life, but that's the assumption the players make. As such, we should probably take that to be the intention of the film maker.
The dead can't play the game and Jumanji wants desperately to be played. So most probably points 1 and 2 will be the consequences. After all in the first part Alan survived the jungle without survival instincts and the guy who was hunting him somehow never hit him.
At the very beginning of the movie, you see Jumanji transforming itself into a video game in an attempt to be interesting again. When you factor in the mesmerizing drum from the first movie that basically hypnotized Alan into playing, you can assume that the game wants to be played. It might not need to, considering the long time skips, but it is definitely something it will make effort to make happen.
Now some games, especially older (1996 and before) games due to limited computing power, got rid of dead bodies all the time, like in Super Mario. This is exactly what happens to all the dead players in the movie. Either they are killed in a way to have no body (eaten by a hippo, fell down an enormous cliff, etc), or the game actively gets rid of the body before respawning the player (bullet wounds, eating cake, bitten by a snake).
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