Changed paths:
M libspace/plugins/mesh/MeshAggregateManager.cpp
M libspace/plugins/mesh/MeshAggregateManager.hpp
Log Message:
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In AggregateManager, various bug fixes as well as:
- Deduplicate meshes only if they are very small in the overall aggregate (don't want to replace large objects that make up an aggregate)
- Do not deduplicate if the two meshes cannot be aligned using their major and minor axes
- Use a lock to protect the shared state across threads downloading textures before atlasing.
- Better management of the in-memory mesh store in Aggregate Manager