Broadly speaking, undersea warfare is the employment of submarines and other undersea systems in military operations within and from the underwater domain. These missions may be both offensive and defensive and include surveillance, insertion of Special Forces, and destroying or neutralizing enemy military forces and undersea infrastructure.
Beginning in 2009, these NPS rapid concept generation activities have emerged in several different forms and formats such as the annual Warfare Innovation Continuum (WIC) Workshop. In the annual WIC Workshop small teams of early career engineers from industry, Navy labs, and academia join junior officers from NPS and other commands with diverse perspectives and experience to respond to a design challenge. Teams brief their best three or four concepts to sponsors, industry executives, and senior officers on the final morning of the workshop. These workshops have addressed maritime topics of interest such as countering self-propelled semi-submersibles and other maritime irregular challenges, undersea warfare, hybrid warfare in littoral environments, electromagnetic maneuver warfare, distributed maritime operations, cross-domain operations, logistics, and national resilience.
DESIGN CHALLENGE: "How might the convergence of emerging technologies offer new operational concepts and force designs to create
a more effective and resilient naval, joint, and coalition force across the spectrum of conflict and in all domains?"
Teams engaged in the rapid concept generation process using tools of human-centered design, and these seeds of ideas will inform class projects, thesis work, and research across the NPS campus throughout FY23.
Small teams of junior officers explored this future problem space and generated concepts of operations and employment to benefit the future Fleet. This warfare innovation workshop explored four key focus areas:
DESIGN CHALLENGE: How might emerging technologies, new operational concepts, and alternative fleet designs contribute to a more effective naval force across the spectrum from competition to conflict? How do the alternative fleet designs enhance the effectiveness and resilience of joint, combined and coalition forces across all domains?
This workshop was held as a Naval Postgraduate School Thesis & Research Week activity to apply emerging technologies to shape the way we fight. Nearly 130 participants served on one of six Concept Generation Teams, offered their services as a Mentor, or participated as an Observer.
War is an intense armed conflict[a] between states, governments, societies, or paramilitary groups such as mercenaries, insurgents, and militias. It is generally characterized by extreme violence, destruction, and mortality, using regular or irregular military forces. Warfare refers to the common activities and characteristics of types of war, or of wars in general.[2] Total war is warfare that is not restricted to purely legitimate military targets, and can result in massive civilian or other non-combatant suffering and casualties.
The earliest evidence of prehistoric warfare is a Mesolithic cemetery in Jebel Sahaba, which has been determined to be about 13,400 years old.[6] About forty-five percent of the skeletons there displayed signs of violent death, specifically traumatic bone lesions.[7]
William Rubinstein wrote "Pre-literate societies, even those organized in a relatively advanced way, were renowned for their studied cruelty.'"[12] Since the rise of the state some 5,000 years ago,[13] military activity has continued over much of the globe. The invention of gunpowder, and its eventual use in warfare, together with the acceleration of technological advances have fomented major changes to war itself.
In Western Europe, since the late 18th century, more than 150 conflicts and about 600 battles have taken place.[14] During the 20th century, war resulted in a dramatic intensification of the pace of social changes, and was a crucial catalyst for the growth of left-wing politics.[15]
In 1947, in view of the rapidly increasingly destructive consequences of modern warfare, and with a particular concern for the consequences and costs of the newly developed atom bomb, Albert Einstein famously stated, "I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones."[16]
Mao Zedong urged the socialist camp not to fear nuclear war with the United States since, even if "half of mankind died, the other half would remain while imperialism would be razed to the ground and the whole world would become socialist."[17]
The Human Security Report 2005 documented a significant decline in the number and severity of armed conflicts since the end of the Cold War in the early 1990s. However, the evidence examined in the 2008 edition of the Center for International Development and Conflict Management's "Peace and Conflict" study indicated the overall decline in conflicts had stalled.[19]
Entities contemplating going to war and entities considering whether to end a war may formulate war aims as an evaluation/propaganda tool. War aims may stand as a proxy for national-military resolve.[25]
Estimates for total deaths due to war vary widely. In one estimate, primitive warfare from 50,000 to 3000 BCE has been thought to have claimed 400 million133,000 victims based on the assumption that it accounted for the 15.1% of all deaths.[36] Other scholars find the prehistoric percentage much lower, around 2%, similar to the Neanderthals and ancestors of apes and primates.[37] For the period 3000 BCE until 1991, estimates range from 151 million to 2 billion.[38]
Three of the ten most costly wars, in terms of loss of life, have been waged in the last century. These are the two World Wars, followed by the Second Sino-Japanese War (which is sometimes considered part of World War II, or as overlapping). Most of the others involved China or neighboring peoples. The death toll of World War II, being over 60 million, surpasses all other war-death-tolls.[47]
Swank and Marchand's World War II study found that after sixty days of continuous combat, 98% of all surviving military personnel will become psychiatric casualties. Psychiatric casualties manifest themselves in fatigue cases, confusional states, conversion hysteria, anxiety, obsessional and compulsive states, and character disorders.[60]
One-tenth of mobilised American men were hospitalised for mental disturbances between 1942 and 1945, and after thirty-five days of uninterrupted combat, 98% of them manifested psychiatric disturbances in varying degrees.
Based on 1860 census figures, 8% of all white American males aged 13 to 43 died in the American Civil War, including about 6% in the North and approximately 18% in the South.[61] The war remains the deadliest conflict in American history, resulting in the deaths of 620,000 military personnel. United States military casualties of war since 1775 have totaled over two million. Of the 60 million European military personnel who were mobilized in World War I, 8 million were killed, 7 million were permanently disabled, and 15 million were seriously injured.[62]
During Napoleon's retreat from Moscow, more French military personnel died of typhus than were killed by the Russians.[63] Of the 450,000 soldiers who crossed the Neman on 25 June 1812, less than 40,000 returned. More military personnel were killed from 1500 to 1914 by typhus than from military action.[64] In addition, if it were not for modern medical advances there would be thousands more dead from disease and infection. For instance, during the Seven Years' War, the Royal Navy reported it conscripted 184,899 sailors, of whom 133,708 (72%) died of disease or were 'missing'.[65]
Most wars have resulted in significant loss of life, along with destruction of infrastructure and resources (which may lead to famine, disease, and death in the civilian population). During the Thirty Years' War in Europe, the population of the Holy Roman Empire was reduced by 15 to 40 percent.[67][68] Civilians in war zones may also be subject to war atrocities such as genocide, while survivors may suffer the psychological aftereffects of witnessing the destruction of war. War also results in lower quality of life and worse health outcomes. A medium-sized conflict with about 2,500 battle deaths reduces civilian life expectancy by one year and increases infant mortality by 10% and malnutrition by 3.3%. Additionally, about 1.8% of the population loses access to drinking water.[69]
Most estimates of World War II casualties indicate around 60 million people died, 40 million of whom were civilians.[70] Deaths in the Soviet Union were around 27 million.[71] Since a high proportion of those killed were young men who had not yet fathered any children, population growth in the postwar Soviet Union was much lower than it otherwise would have been.[72]
Once a war has ended, losing nations are sometimes required to pay war reparations to the victorious nations. In certain cases, land is ceded to the victorious nations. For example, the territory of Alsace-Lorraine has been traded between France and Germany on three different occasions.[73]
Typically, war becomes intertwined with the economy and many wars are partially or entirely based on economic reasons. Following World War II, consensus opinion for many years amongst economists and historians was that war can stimulate a country's economy as evidenced by the U.S's emergence from the Great Depression,[74] though modern economic analysis has thrown significant doubt on these views. In most cases, such as the wars of Louis XIV, the Franco-Prussian War, and World War I, warfare primarily results in damage to the economy of the countries involved. For example, Russia's involvement in World War I took such a toll on the Russian economy that it almost collapsed and greatly contributed to the start of the Russian Revolution of 1917.[75]
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