sure, go ahead, you can do what ever you want there, just don't use it for bad things (:--To view this discussion on the web visit https://groups.google.com/d/msg/silverstripe-dev/-/SfmrojHK1xUJ.
You received this message because you are subscribed to the Google Groups "SilverStripe Core Development" group.
To post to this group, send email to silverst...@googlegroups.com.
To unsubscribe from this group, send email to silverstripe-d...@googlegroups.com.
For more options, visit this group at http://groups.google.com/group/silverstripe-dev?hl=en.
While I appreciate that it is still in Alpha I am very concerned over
how the backend seems to have lost some of its intuitive feel. I
found it difficult to navigate around with the page tree not visible
when working on pages, I was confused by the visual hierarchy of the
left panel and I did not find the preview view at all helpful to the
tasks I was trying to follow.
While v2 has its problems I feel that v3 is currently taking a step in
the wrong direction with regards simplicity and intuitive
administration.
The ideas that Marcus, Freddy and Felippe put forward in a previous
post (http://groups.google.com/group/silverstripe-dev/browse_thread/
thread/a923fa396fd6cf49) seemed very practical and essential to make
the CMS usable for me. I was quite concerned that Ingo said that what
appeared to be fairly superficial changes the UI - moving some buttons
around - would require large amounts of work! How decoupled is the
visual interface of the CMS? How easy would it be for a third party
to re-skin the whole CMS if they wanted?
Pete
On Dec 7, 9:16 am, aram balakjian <arambalakj...@gmail.com> wrote:
> I have to agree with Pete, having just completed the test I found it really
> hard to use at almost every stage.
>
> I never knew where I was or what I was editing, the preview function seemed
> to confuse things and there seemed to be a lot of ambiguity around. A long
> way from the 'pick up and go' of SS2.
>
> To be honest I don't think I would even attempt to explain it to some of
> our clients, I'd sooner leave them on 2.4...
>
> Aram
>
> On 7 December 2011 12:35, matt clegg <cleggm...@gmail.com> wrote:
>
>
>
>
>
>
>
> > Thanks for taking both tests Pete. Your so far one of the quickest to
> > complete the ss2 test.
>
> > Your not the first person to spend a few minutes being baffled by the
> > landing page on ss3. I think Uncle Cheese had mentioned earlier about a
> > 'dashboard' that seems like it might be useful (from the results so far).
>
> > @all For anyone not already done so there is still time to take the test;
> >http://silverstripe.me/participation/
>
> > Il be publishing the full results soon.
>
> > Matt
>
> > On Wed, Dec 7, 2011 at 12:12 PM, Pete Bacon Darwin <bacondar...@gmail.com>wrote:
>
> >> It took the UX test and this has been a real eye opener for me with
> >> regards to the usability of V3.
>
> >> While I appreciate that it is still in Alpha I am very concerned over
> >> how the backend seems to have lost some of its intuitive feel. I
> >> found it difficult to navigate around with the page tree not visible
> >> when working on pages, I was confused by the visual hierarchy of the
> >> left panel and I did not find the preview view at all helpful to the
> >> tasks I was trying to follow.
>
> >> While v2 has its problems I feel that v3 is currently taking a step in
> >> the wrong direction with regards simplicity and intuitive
> >> administration.
>
> >> The ideas that Marcus, Freddy and Felippe put forward in a previous
> >> post (http://groups.google.com/group/silverstripe-dev/browse_thread/
> >> thread/a923fa396fd6cf49<http://groups.google.com/group/silverstripe-dev/browse_thread/thread/...>)
I'm using Windows chrome v15. When clicking on each option button on
the first layer (for example 'content settings...'), a page overlays
the first level but leaves a bit of space so you can see the previous
level. Then when you click on the gap where the previous level shows,
you go back to the previous screen. Simple and looks cool.
Not sure if functionally this would be possible but it is well worth a
look into.
Mike.
Richard Rudy
Design+Awesome
http://designplusawesome.com
@thezenmonkey
289.339.8944
--
https://github.com/silverstripe/silverstripe-design/blob/master/Design/ss3-ui_Sitetree+content%20copy.jpg
You have to comment on the commit from the looks of it. Kinda just as ineffective as the google group IMHO.
Honestly, I don't think that what we're suffering from here is a lack
of feedback, especially not on the designs that have been around for 6
months or so. If you think something can be improved, write a patch.
If you have a question before starting a patch, ask on the list. If
you're wanting to add your 2 cents, post to the relevant thread, but
be aware that coding effort is really the blocker here, and that most
of the issues with the current UI are known.
I too have been an avid SilverStripe supporter for a couple of years
now, and I'm absolutely planning on staying just that :). In some ways
I feel sort of 'guilty' mentioning these things this late in the
development process. On the other hand, people have been asking about
the SiteTree on and off from the beginning. There were some
mentionings of it maybe getting into the final design (as an extra)
and I guess I just thought, since others already went there, I
shouldn't add to that list, without having anything extra to add.
For me it's clear now: I'm definitely absolutely going to miss the SS2
version of the SiteTree. Of course I do understand the issues with
large sites, but as I mostly develop small to medium sites, for me
that was never really an issue...
Now I'm just curious just how many other users will really have issue
with it as well - if it's just a small group, then well... But even
then, could creating/optionally adding it as a module possibly be a
community effort? How hard would that be?
Is the sitetree such a bad idea for a big site? If you think about something like a file browser then a tree like system seems to work pretty well with 1,000+ files.If you make the sitetree fast (which I am sure can be done - I remember Ingo posted some amazing stuff on hierarchy management) and you exclude certain page types (such as blogs and products) then I dont see any reason why a site tree would not work with super large sites.
--
2. Preview - I never quite understood the point in this feature, and having now used it (although it doesn't seem to work fully yet) I still don't get it.
3. Vertical Menus - this one might be personal preference, but it seems limiting to have everything down the left side and nothing along the top and means that you potentially end up with the same problem as currently exists in that as you add more model admin interfaces the main menu get's ridiculously long. To me it made sense having core items (Pages,Files,SecurityReports,Help) in a top horizontal menu that cannot be added to, and then make more of sub menus for each section.
1. Knowing where you are - The best part of the SS UI has always been the site tree on one side and the content editing on the other. You always know where you are and what you are editing and can see where to go next. This is totally lost in the new UI, I had no idea if the page I was editing was actually the one I wanted to edit, because once I had clicked on an item in the tree I am then taken away from that view. I know I clicked it, but I have no way of putting my mind to rest that the page in front of me is the one wanted.
I know that the primary reason to remove the site tree was to reduce the number of actions visible on a page, which is arguably better for larger sites, but actually for me this has made editing content a much less certain process, constantly wondering 'am I doing what I think I am doing?'. In SS2, this was never a question.
2. Preview - I never quite understood the point in this feature, and having now used it (although it doesn't seem to work fully yet) I still don't get it.
3. Vertical Menus - this one might be personal preference, but it seems limiting to have everything down the left side and nothing along the top and means that you potentially end up with the same problem as currently exists in that as you add more model admin interfaces the main menu get's ridiculously long.