| Choleric (Yellow) | Melancholic (Blue) | Phlegmetic (Green) | Sanguine (Red) |
| 1 | None | None | None | None |
| 2 | None | None | None | None |
| 3 | Bully: +1 to P or S v lower status | None | Chill: +3 Resist Frenzy | None |
| 4 | Cycle of Violence:+1 to P for Bite/Grapple | Mourning: +1 D v Presence, Serpentis, Crrptn | Numb: Downgrade Exceptional P or S to normal. | Contagious Enthusiasm: +1 v target touching |
| 5 | Envy: +1 to P or S v => status | Lost Love:+1 v Presence | Eating your Emotions:Remove 2 Beast | Smell Game: +1 to smell |
| 6 | Principled: Free WP retest v opposed ideology | Lost Relative: Remove Derangment points | Given Up: +3 Defense after relenting to previous | High on Life: Free Blush of Life, even on Path, +2 against detection as Vamp. Breaks if feed. |
| 7 | Vengeful: +1 v opponent you lost to tonight | Failboat: Free WP v opponent lost to tonight | Lone Wolf: +1 when acting alone | Manic High: +1 if succeed test in last minute |
| 8 | Vicious: Free WP retest Intimidation | Nostalgic: Free WP for Empathy | Procrastinate: +1 when dropped initiative by 5 this round | True Love: +2 when assist defender |
| 9 | Driving: Free Blood spend Celerity, Potence, Temporis above cap | Recalling: Free WP D v opponent using power seen already tonight | Reflection: Free Blood for Auspex, Necromancy above cap | Stirring: Free Blood for Presence or Thaumaturgy, above cap |
| 0 | ? | ? | ? | ? |