Hello Colin,
After playing around with the walker code, I was consistently getting an blue screen system wide crash related to OpenGL drivers, but only after I viewed the walker or any other box2d "Problem Domain". This only seemed to happen on one machine out of the two I have access to, so may be driver specific. In any case, I finally managed to fix it by adding the following code to the Dispose methods of Box2dDomainView.Designer.cs and MainForm.Designer.cs:
if(disposing && (components != null))
{
openGlControl.DestroyContexts(); // Cleanup OpenGL
components.Dispose();
}
A StackOverlfow exception crashes the program if I change the Experiment name="Walker [Box2D] (HyperNEAT)" XML and set ActivationCppn to "CyclicFixedIters", and Activation to "Acyclic". Not being very familiar with the hyperneat internals, I assume this is expected and an invalid configuration for Hyperneat?
Cheers,
Keith