Some demo stuff

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Renzo Coppola

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Dec 21, 2016, 7:48:24 AM12/21/16
to SharpNEAT
https://www.youtube.com/watch?v=963x5n5hUCU

I did this with the git (uneat) stuff. It took a lot of physics tweaking, but it walks. The algorithm loves to break the physics to gain advantages.


Do you know if it's possible to change the code to use the hyperneat stuff? 
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