No, not really. True, AonDor has insane potential since it's basically a way to program reality. Debatably, Elantrians who have been training to use their skills in combat for hundreds of years would be insanely OP, but we know nobody like that. Raoden is the closest we've got, and he's only been using AonDor for a few weeks or months.
I mean, hand-to-hand combat isn't really useful unless your oponent doesn't have a weapon. Kaladin is probably better with the spear, as with stormlight and a spear he was able to go head-to-head with Szeth with stormlight and a Shardblade.
So, even deprived of stormlight and their Heraldy powers, I'd have to give it to one of the Heralds, with my personal bias towards Taln. They have actual millennium of combat experience. Even if they're not the most naturally talented, I'm reminded of a wheel of time WoB where Sanderson said the Heralds were able to make mistakes, get killed because of them, and now never make those same mistakes again. That's an insane experience for combat, and they've had so long to master their skills that I can't imagine them being anything but godlike, even with no powers. After them, probably Denth, for similar reasons.
If they don't count and you want relatively "vanilla" mortals, I have to go with Kaladin or Adolin. Kaladin is a prodigy with years of experience and instincts that would make a wild beast jealous and Adolin is a dueling genius with some of the best training possible on his world and years of regular front line experience in a massive war.
Once you start bringing powers into the mix, I actually would have to give it to Kelsier. His fighting style relying on his thus far unrivaled mastery allomantic steel and iron is so unpredictable and versatile that I find it hard to imagine anyone really coming up with a good counter for him. And to those who might say that gravitation would let someone keep up with him, I disagree. Gravitation has a higher maximum speed, but Kel has far more acceleration and maneuverability midair.
kelsier though while yes he is skilled and dangerous roshar is a whole other power level to Scadrial a random guy with shard plate could probably just ignore his pushes and pulls. But I think the most insane thing against them would be a reverse lashing beat way to counter that would be to just walk to a wall and suck everything he was manipulating to the wall.
Some of them are immortal, but that would kind of be cheating. If you let people who are immortal participate, it's going to very much favor someone like Hoid, who is really, really, really hard to kill. Of course, he would not be very good at offing anyone either, because of certain things in his past. It would be really futile when it got down to the last two. But if we take that out.
You'd have to set ground rules. Do they get access to their magic? Where is it taking place? If we take away all magic and we just say people are beating up on each other, who's going to win? It's probably Kelsier because he'll fight dirty. Vasher fights really dirty, too. If Kelsier and Vasher gang up on the rest, and then it depends who's still not in pieces at the end. It'd be Kelsier or Vasher probably.
I'm sorry, this might be another conversation, but did you really just say you'd put a normal radiant in a higher power level than a fullborn? Fullborn being able to accidentally break the sound barrier and move buildings. Fullborn being able to heal just about any injury a shardblade could inflict. Just a normal radiant ranks above that? Yeah, can't agree to that.
I agree that Marsh isn't a particularly noteworthy combatant, in part because I remember a thread where we tried to figure out all his metals, and he's definitely not fullborn, even if he's got some compounding abilities. And guns really are not useful against anyone with healing. Bullets just don't have the surface area to force healing to spread out and deplete a healer's investiture.
Szeth is a master of the surges, I'll give you that. But we haven't really seen him fight without powers enough for me to be convinced he'd be better than Kaladin. I do agree with your choice of Denth, but I think Denth is probably the best swordsman we've actually seen on screen. Mostly because we've never actually seen what the Heralds can do, but even then, he had a lot of time to perfect his craft. I mean, from everything we know, Vasher is a really good swordsman, and Denth barely had to try to best him, only losing when Vasher did his breath overload trick.
Yeah, we really haven't seen any non-shards yet that I think can really threaten a fullborn. I'm sure they exist or will be discovered in later eras, and I currently expect if we ever see prime Heralds with their blades then we'll have such an example, but thus far they represent the apex of human invested achievements. Which is why frankly I think they should be disqualified from this discussion. If the general consensus is that a prepared and competent fullborn is the most dangerous type of person in the cosmere, then lets have some fun trying to find second place.
Which is why I said that, and while yes a fully prepared full born is basically unstoppable I think a well prepared knight radiant with a blade and plate could probably beat a less prepared and complacent full born like the lord ruler.
What about Hoid? He's got the power of so many different magic systems and knowledge of how to use them, including being a Lerasium Mistborn. And Pre-Shattering magic that is involved in his healing and his immortality, it would seem (such that he doesn't even fear Jasnah's Shardblade as a serious threat to his existence - Nightblood being a different story).
The Heralds are tricky, since they have eons of experience that others don't have. At their prime, I'd say they'd be able to take out most non-Ascended/TLR characters. As it stands now, maybe Nale, Taln, or Ash with powers could do so. But I'm honestly not sure.
HE SAYS BRAWL not melee in a melee Kaladin or Szeth wins that's what he says in a different WoB Szeth passingly thinks (mentions?) that he knows several different martial arts and he was only using Kammar because it was contact based which was useful for Lashing people with magic it goes to Rosharians and fullborn(s) assuming no access to stormlight and 'minds as well as metals it goes to Rosharians of 3 ideal and above with access well bye bye cosmere but honestly I think it still goes to a Rosharian with the caveat that spren might not be able to be sucked into Chromium but it would likely require Dalinar do to his ability to make essentially infinite stormlight and we know that the Stormfather can be made into a shardblade (although he doesn't like it) and after the first blow Dalinar can spray the ground with Adhesion stopping the fullborn in their tracks and then Dalinar can do pretty much whatever he wants
Fray, "donnybrook," "brawl," "fracas": there are many English words for confused and noisy fights, and in the 17th century "melee" was thrown into the mix. It comes from the French melee, which in turn comes from the Old French meslee, meaning "mixture." "Meslee" comes from the Old French verb mesler, or "medler," which means "to mix." This verb is also the source of "medley" ("a mixture or hodgepodge") and "meddle" ("to mix oneself in others' affairs" or "to interfere
Where your character is when they are injured can help or hinder them. If they are located in an area that allows them buffers, they may have a better chance of continuing on. Perhaps that buffer will allow them to take their assailant by surprise or simply afford them a chance to rest and/or tend to their wound before resuming the fight.
The health of a character before they are wounded will affect their performance after they are wounded. A character who is already physically compromised by age, illness or disability before their body is injured may not have the strength or stamina to fight on.
If your character has extensive combat training, they may be able to stay more calm despite their injuries and simply have a mindset that rebuffs death. Can mindset keep a character alive when they have mortal injuries? No. But it can keep death at bay a bit longer than if the character just decides to give up.
When considering the mental state of a character, we have to consider whether or not they are on drugs. If so, you should know the effects of that drug. A character on meth is going to be far more physically dangerous and active than a character high on marijuana. Meth is a stimulant. Marijuana is not.
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