Microsoft Flight Simulator Deluxe Or Premium

0 views
Skip to first unread message

Gabelo Camphire

unread,
Aug 5, 2024, 5:21:41 AM8/5/24
to senquiparnie
SinceI got all the other flight sims anyway I plan to buy the FS just to find out. Question is: Standard, Premium or Deluxe.

What is the difference: money. And 5 planes and 5 airports each. Thats it. So lets have a look.


I dont care about airports.

I dont care about jet airliners.

I dont care about ultralights.

I dont care about aerobatic.

So I strike them out to show my attitude (only in premium and deluxe).


The Premium Deluxe Edition includes everything from the Microsoft Flight Simulator Deluxe edition plus 5 additional highly accurate planes with unique flight models and 5 additional handcrafted international airports.


@GepardenK are you including the absolutely awesome airports available for free (or included in the Gateway) for XP? Don't bother to count them. No contest. All of this "apples and oranges" stuff is really getting old.


@GepardenK Not a knock on your post. Just an observation. XP is a mature offering with a huge community many of whom are expert at crafting scenery for this sim. There is so much out there that is absolutely knock out beautiful that comparing MSFS versions to what XP has to offer is just not fair (to MSFS).


One very interesting point that we will have to find out about is: how open will FS2020 be to developers? Here at XP I just have to ask about a utility or scenery and if not already somebody made it then a few days later someone will come up with it. Change the color of the sky or shape of the clouds - no problem. Freeware aircraft - there are really good ones. Add a display of fuel consumption - piece of cake. Paint the runways yellow - I just did because I can.


what's annoying though is how many GA baby planes are included in the sim and not many airliners nor any military. c'cmon guy, we don't need 15 different prop planes. I want a fighter jet, a 757 and erj.


Again it is interesting to see how different peoples preferences are. I wouldnt miss airliners at all and prefer different GA, others insist on great airports while I dont, and I absolutely couldt care less about jet fighters.


I went for the Basic version and will buy a GA aircraft if all the stock ones really suck.

If I want to fly a tubeliner, I will use X-Plane as I have the FF A320 and the ToLiss A319.

There's no point flying at over 300 knots when the scenery is only coming it at 10megabits/sec.


40mbit+ was listed as the ideal. One way to look at it might be that if you are doing 300kts, you are likely over 10,000ft, so maybe you could simply lower the quality as you won't notice it as much as someone flying much lower. Or aren't observing that kind of thing, and scaring the passengers. ?


40mbit+ was listed as the ideal. One way to look at it might be that if you are doing 300kts, you are likely over 10,000ft, so maybe you could simply lower the quality as you won't notice it as much as someone flying much lower. Or aren't observing that kind of thing, and scaring the passengers. ?


There's no point in doing that. I have another tool for flying tubeliners with a couple of decent payware aircraft, it's called X-Plane. MFS will be fine for flying GA below 3,000ft AGL and it looks to be quite easy to set up multiplayer. The way I see it is that we now have at least two sims to use for flying and it's a matter of selecting the best one for the experience we want. I also like flying helicopters, but I suck big time at flying them.


Just to add, I have ortho scenery for all the areas that I currently fly over using X-Plane, so I don't need to drop the quality of the scenery, as it's not being streamed. MSF will be mostly used for parts of the world where I don't have ortho, and when I want to use multiplayer. I currently have about eight terabytes of ortho for X-Plane.


I'll be getting the sim in about a year or two (current ancient PC wont run it) and will be getting the Deluxe one with all those extra planes. I was gonna get the boxed DVD set which looks sweet but then (fortunately) came across a thread on Aerosoft where they said that DVD1 had to be in the drive to play. That ruined it for me and now I've decided to go with Steam.


I'll be getting the sim in about a year or two (current ancient PC wont run it) and will be getting the Deluxe one with all those extra planes. I was gonna get the boxed DVD set which looks sweet but then (fortunately) came across a thread on Aerosoft where they said that DVD1 had to be in the drive to play. That ruined it for me and now I've decided to go with Steam.


Since I got all the other flight sims anyway I plan to buy the FS just to find out. Question is: Standard, Premium or Deluxe.

What is the difference: money. And 5 planes and 5 airports each. Thats it. So lets have a look.


I dont care about airports.

I dont care about jet airliners.

I dont care about ultralights.

I dont care about aerobatic.

So I strike them out to show my attitude (only in premium and deluxe).


Well you might not like them, but other people actually do... each simulator is a preference to each user, what you don't care about maybe important to other pilots, for the record it is airliners and airports to recreate real world services, obviously not your type of breakfast cereal, so I don't actually care about your preferences either and not a good lead on the discussion were as what users actually want out of a simulator.


I will most likely go for the basic version. However one thing I didnt find out yet is if it will be possible to "upgrade" to premium or premium deluxe later on, or even better buy aircrafts individually as (microtransactions) since I am only interested in very few ones such as the 787 and sr22. It would be a shame if people who get the basic version never have the chance to get these planes because they are exclusive to a more expensive Version and they bought the wrong one in the first place. Hopefully there will be at least the possibility to upgrade later on.


I hope this helps guide you on the right path to obtaining a legitimate CD key for FSX. Remember that sharing or using unauthorized keys is against the terms of service and can lead to potential issues, such as software malfunctions or being banned from online services.


If the question and answers provided above do not answer your specific question - why not ask a new question of your own? Our community and flight simulator experts will provided a dedicated and unique answer to your flight sim question. And, you don't even need to register to post your question!


Be sure to search for your question from existing posted questions before asking a new question as your question may already exist from another user. If you're sure your question is unique and hasn't been asked before, consider asking a new question.


Hello all. I'm searching for a Halo PC Key-Generator, or just a CD-key, bcause I lost mine, and I wanna play the stupid game again. If anyone knows where I can find one, let me know! I know about the No-CD crack we have here, but that's not what i'm l...


Microsoft Flight Simulator X (abbreviated as FSX) is a 2006 flight simulation video game originally developed by Aces Game Studio and published by Microsoft Game Studios for Microsoft Windows. It is the sequel to Microsoft Flight Simulator 2004 and the tenth installment of the Microsoft Flight Simulator series, which was first released in 1982. It is built on an upgraded graphics rendering engine, showcasing DirectX 10 features in Windows Vista and was marketed by Microsoft as the most important technological milestone in the series at the time. FSX is the first version in the series to be released on DVD media.


In December 2012, over six years after its release, the FSX multiplayer matchmaking system over the GameSpy network was discontinued. On July 8, 2014, Dovetail Games, the developer of Train Simulator, announced that it had signed a licensing agreement with Microsoft to continue development on FSX and the production of new content.[2] On December 18, 2014, the FSX: Steam Edition version of the simulator was made available through digital distribution via Steam. The updated release of FSX includes support for Windows 8.1 and later, along with updated hosting of FSX multiplayer features through Steam.[3]


Flight Simulator X marks the tenth version of the popular line of flight simulators. It was officially released to the US market on October 17, 2006. According to Microsoft's Web site for the game, a standard edition features everything from navaids to GPS and airways. It also includes 18 planes, 28 detailed cities, and over 24,000 airports with a deluxe version featuring 24 aircraft, and 38 cities. The player can fly anything from a small glider or a light experimental aircraft to jumbo jets. The game features an immersive air traffic control system and dynamic real-world condition weather. The geography matches the part of the world that the player is flying in. Jetways and ground equipment are also included in the game.


Flight Simulator X was officially unveiled at the 2006 International Consumer Electronics Show (CES) as a gaming showcase for Microsoft Windows Vista and is now also compatible with Windows 7, and with Windows 8 or Windows 10 via Steam. Microsoft released screenshots as well as a list of frequently asked questions as a press release on Microsoft Flight Simulator Insider,[4] and numerous flight simulator communities. This also included mission-based gameplay with mission specific aircraft as well as an upgraded rendering engine capable of increased detail.Following the Electronic Entertainment Expo (E3) in May 2006, Microsoft published new screenshots, videos and an official trailer. The graphical quality of the simulator has greatly increased.


On January 22, 2009, it was reported that development team behind the product was being heavily affected by Microsoft's ongoing job cuts, with indications that the entire Flight Simulator team would be laid off.[5][6] The news was later confirmed by Microsoft officials stating they were committed to the Flight Simulator franchise, with expectations to continue product releases in the series, but had nothing specific to announce at that time.[7] On August 17, 2010, Microsoft announced Microsoft Flight, a new simulation game that boasted a further-improved graphics engine and enhanced simulation features.[8] In April 2012, Flight was released. In August 2012, further development of Flight was cancelled by Microsoft.

3a8082e126
Reply all
Reply to author
Forward
0 new messages