You need at least one of these two. If you prefer vanilla definition of blood as plasma, pick the "Plasma" version. If you want a more realistic definition of blood as blood, pick the "Blood" version
These files are optional and not needed for the mod to work, some can also technically be used without the main mod. Since this one will now be my main Vampire mod, I'll add more optional files in the future.
The custom death included in the mod also has a custom audio sting, sometimes it works, sometimes it doesn't. Since I'm not yet sure if I like custom audio in mods, I didn't merge it in the main file. Requires the main mod, kind of pointless without
Non Occult Sims, Aliens and Mermaids: might attack to slay a vampire who killed another Sim if they have the brave, adventurous, hot headed or good trait and relationship is below 60.
Werewolves: Maxis seem to have made them very people oriented so they always attack a Vampire who killed a Sim unless they have a very high relationship with them (above 80) or have the evil trait (Greg is excluded).
Witches: they attack with fire magic if they have the brave, adventurous, hot headed or good trait or are the Sage of Untamed Magic, they have more tolerance to it relationship wise (above 30 they'll not attack).
Vampires can turn Sims into Cattle to keep them around and drink from them when they need it, like in the old version of the mod. All vampires can tun Sims into Cattle during the New Moon. The "Manipulate Life Spirit" perk unlocks the ability to turn Sims into Cattle always.
Plasma (or Blood, depending on the STBL you choose to instal) is what a Vampire consumes when drinking from a Cattle instead of energy like it happens for regular Sims. A Cattle doesn't die from critically low Plasma level, they just pass out, and there is no "recently bitten" limitation for drinking from them, but a critically low Plasma level starts consuming their Life Force. Plasma level goes back to normal if the Cattle is left alone, it goes up faster if the Cattle is well kept (hunger and energy high).
Life Force is what keeps the Cattle alive, pretty much like in the old version, this motive cannot be normally restored, once it's over, the Cattle will die. A Vampire can restore a Cattle's life force by feeding them their plasma, but doing so will block the ability to drink from that Cattle for a while. Vampires can also directly drain Cattle Life Force to restore Vampire Energy;
Life Force also gets drained during a specific event that can only happen at night: the Cattle can get attacked by shadows as their defences are down and they're between life and death. A Vampire with resistance to sun can use the "Protect from Shadows" power on them at night to prevent this.
Cattle doesn't have the full range of emotions a regular Sim has, they cannot have positive emotions and normally, they're either scared, sad or dazed depending on their level. Level 1 and 2 Cattle are scared, 3 and 4 are sad and 5 are dazed. Their level affects how likely they are to refuse following an order and how good they are at bringing in other victims.
You can either be nice or severe, how you decide to behave with them influences how fast they level up (and nope, I don't reward you for being nice). Aside from the regular stuff like cleaning up and repair stuff, you can also order them to go out and bring back other Sims:
Servants behave very much like a butler, they do stuff around the house autonomously, you can still order them to do specific things, they never fail at bringing other victims. They're undead, so there is no turning back from the Servant status, they can only be destroyed. (You can turn a Sim back from Servant only with my debug cheats). They don't have needs and they don't socialise:
If the Sim has a house: they'll be automatically added to your family when you turn them. Sims whose household has more than one Sim but no other Young Adults, Adults or Elders cannot be turned:
If the Sim doesn't have a house: they'll become roommates to prevent them from running away. If you have too many roommates one will leave. I didn't add tests to check how many roommates you have because there are mods that increase the cap. Same restrictions as before applies to households with more than one Sim and less than two adults.
When you turn a Sim into a Cattle, the Cattle automatically belongs to all the Vampires in the household. Some specific interactions can only be used by the original Master, but all the Vampires in the household can drink from them.
When you free a Cattle: if the Cattle had been added as a roommate, they're removed and they'll run away. If the Cattle had been added to the household, they'll be removed and they'll run away, it this case they'll become hidden households, you can get those sims back by inviting them into another household or unhiding them with MCCC. If the Cattle has a good relationship with the household, they'll stay either as roommates or as members.
Neutral Vampire (Lilith): will autonomously restore Cattle's life force. Will attack a Vampire who turns a Sim into a Cattle in front of them. Can kill other Sims but cannot turn them into Cattle. Sides with the Good Vampire NPC.
Grand Master Vampire (Vlad): the most interesting one (autonomy only enabled in Forgotten Hollow), the Grand Master vampire can and will autonomously turn Sims into Vampires or Cattle. So if you, for example, set Vlad for the role and visit him at his mansion, it could happen that he'll turn a Sim in your household into a Cattle and steal them from your family (the active Sim cannot be a target for this autonomy)
I took all of my CAS CC out when I tried using the cheats and Mods to change him the first time and had the same problem, but I did what you said - with no mods - just in case. Thankfully, it definitely has nothing to do with my Mods folder. Gunther went through the process of becoming a vampire, the animation happened, and the Strange Thirst moodlet appeared, but he still had Sim needs. I took him into CAS as well, and as I thought, just a human form. No dark form at all.
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Product: The Sims 4
Platform:Sony Playstation 4
Which language are you playing the game in? English
How often does the bug occur? Rarely (0% - 9%)
What is your current game version number? 1.65
What expansions, game packs, and stuff packs do you have installed? City Living, Get to Work, Vampires, Desert Luxe, Vintage Glamour
Steps: How can we find the bug ourselves? N/a
What happens when the bug occurs? Vampire transformation fails
What do you expect to see? Vampire
Have you installed any customization with the game, e.g. Custom Content or Mods? On console - never used.
Did this issue appear after a specific patch or change you made to your system? Neutral/Not Sure
I decided to have one of my sims turned into a vampire to make the family more interesting.
I went to Forgotten Hollow and had him turned by Caleb. Everything was going as I remembered it from the last time I had a vampire character a few years ago; he was getting sick and disgusted by food. During this time he was abducted by aliens, so I'm unsure if this may be a bug relating to the issue, if so I had no luck finding anything online.
So a day or so later he went through the final transformation animation and I got two notifications about him changing into a vampire. But I noticed his plumbob didn't change and there was nothing in his simology indicating he was a vampire. I attempted vampire interactions but from how it looks, he is still human and I can no longer request to be turned.
Any idea what could be causing this ?
Side note I haven't played in over a year and I've noticed many new bugs and issues as well as things I'm unfamiliar with from updates. For all I know, there could be an easy explanation to this that i cant find online.
Birthers/mothers will die in the next 2 sim hours from the violent birth if a vampire doesn't turn them in time! Only Nonoccults, or humans, have the ability to die. (I am going the Harry Potter route, with spellcasters being able to save themselves and others from dying of things like childbirth. This does NOT mean there's a new spell against this death!)
The vampire drinking traits come as both Personality and Gameplay traits while the hybrid vampire traits are just Gameplay traits. The vampire Personality traits are under "Lifestyle".
To become a Sim Drinker without using CAS, a vampire can just drink from a random nonvamp sim, as stated already. Same for vamp hybrids. You can also click "Choose to Hunt Sims" under "Vampires" or "Vampire Hybrid".
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