Testing web-based Unity game

57 views
Skip to first unread message

danielle...@gmail.com

unread,
Mar 25, 2015, 5:22:41 PM3/25/15
to seleniu...@googlegroups.com
Hi, 
We have a web-based Unity game and we're looking for ways to help automate some of the testing. I was wondering if anyone here has used Selenium to do automated testing on any part of a Unity game in the browser? I'd be interested to hear if you were able to use it for testing sign-up, unity plugin download, initial sign in, etc. or if it would even be possible to use Selenium for something like this.
Thanks
Danielle

Krishnan Mahadevan

unread,
Mar 26, 2015, 12:53:28 AM3/26/15
to Selenium Users
Danielle,

I dont think Selenium would be able to work out of the box with the vanity plugin [ it kind out of sounds as if its like a flash plugin for enhanced user experience ].
I dont know if anyone has done any work in terms of building a library that can interact with the vanity plugin.

Selenium cannot interact with flash or applet contents. Am guessing this plugin also would fall in that list.

Thanks & Regards
Krishnan Mahadevan

"All the desirable things in life are either illegal, expensive, fattening or in love with someone else!"
My Scribblings @ http://wakened-cognition.blogspot.com/
My Technical Scribbings @ http://rationaleemotions.wordpress.com/

--
You received this message because you are subscribed to the Google Groups "Selenium Users" group.
To unsubscribe from this group and stop receiving emails from it, send an email to selenium-user...@googlegroups.com.
To post to this group, send email to seleniu...@googlegroups.com.
To view this discussion on the web visit https://groups.google.com/d/msgid/selenium-users/2f08076a-dcea-498a-89cd-ee5a97299ca4%40googlegroups.com.
For more options, visit https://groups.google.com/d/optout.

Reply all
Reply to author
Forward
0 new messages