OpenCL renderer integration ?

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PolarLights One

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May 23, 2012, 4:47:57 AM5/23/12
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Dear all,

I'm currently looking for a way to integrate seexpr to my OpenCL based
renderer, so it mean that I cannot use C++ to generate the textures
(because generated on the fly ?) but find a way to convert the seexprt
to OpenCL to integrate them in the kernel code.

Do you think that there is a solution ?

Regards

Krys
http://www.spectralpixel.com
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