Hi Jerome and crew - to run some simulations I'm 'remixing' some soundscapes.
I have issues with fadew (or maybe I don't fully understand it).
I have 3 segments -start, crossover and end.
start is created by cutw(wav)
end is also created by cutw(wav2)
mid is created by fadew(wav1)
Now the curious bit is that the the cutw stay integers

while the fadew outputs are some floating point number between -1 and 1
So when I now do pastew(start.left, mid.left) there's obviously a big block of silence.
Any clue how I can the fadew into the same integer wave format?
Simon