Hi Jerome and crew - to run some simulations I'm 'remixing' some soundscapes.
I have issues with fadew (or maybe I don't fully understand it).
I have 3 segments -start, crossover and end.
start is created by cutw(wav)
end is also created by cutw(wav2)
mid is created by fadew(wav1)
Now the curious bit is that the the cutw stay integers
![start.PNG](https://groups.google.com/group/seewave/attach/e138fafa3c64/start.PNG?part=0.2&view=1)
while the fadew outputs are some floating point number between -1 and 1
So when I now do pastew(start.left, mid.left) there's obviously a big block of silence.
Any clue how I can the fadew into the same integer wave format?
Simon