Re: Wanting To Help With Development

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Mark

unread,
Oct 28, 2007, 3:24:07 AM10/28/07
to Seashore Developers
Welcome aboard Simon.

I think the first thing to do is to get into the code and start
playing around.

You haven't mentioned if you have managed to build Seashore yet, so
that may well be your first challenge. If you have difficulties,
please write to this group and we'll try to help you out. Remember to
use anonymous SVN so you have the latest version of the code.

To familiarize yourself with the codebase I suggest you build a plug-
in. To do this make a copy of "seashore/Plug-ins/Sepia", remove the
".svn" directory inside the copy (using Terminal.app; if you don't
remove it, it will confuse SVN) and then title it something
appropriate. I would suggest that this plug-in just rotate the primary
colours so the red channel becomes the blue channel, the green the red
channel and the blue the green channel. Once you have something you
think might work, try to add this plug-in to the Seashore project. E-
mail us if you have problems.

To update the project's situation, I have been away from the project
for two months but I have decided I will probably jump back into
Seashore. I knew I was going to be away two months ago so I tried to
push out the 0.2.0 release before I left. This didn't happen and as a
result we are still in "feature lock" pending the 0.2.0 release, which
I now want to try and get out the door ASAP (hence the terse e-mail).

Welcome again.

Mark.

On Oct 23, 9:00 am, simonc...@gmail.com wrote:
> Hello I'm a recent Mac switcher and found your project while looking
> for an native alternative to GIMP(running it throught X11 was not
> pleasant) which I used when I used to run Linux/Windows. I'm
> currently in my 3rd year taking an engineering degree and have a fair
> amount of C/C++ experience for doing algorithms and a bit of
> experience doing GUI's in visual C++. Sad to say I don't have any
> experience doing GUI's on OS X but I'm assuming the learn curving and
> methods won't be that much different from Visual C++. I also have
> experience in XHTML CSS and JS, and was wondering if any of these
> skills would be of use to your project.
>
> Let me know
>
> Simon

i.aten...@gmail.com

unread,
Oct 28, 2007, 2:34:25 PM10/28/07
to seasho...@googlegroups.com
if you have fink, you can get it from there.
if not, there are a couple of prebuilt packages floating around, like
this one:
http://www.codingmonkeys.de/mbo/

on a side note:
nice to see the project picking up again!
was worried it was getting a little quiet there. :)

one request: can the tabbing get fixed in the custom aspect ratio
dialogue for 0.2 release?


On 28 Oct, 2007, at 18:11, simoncoul wrote:

>
> Hey,
>
> I have not tried to build seashore from source as I'm not familiar
> with how it is done on OSX. Do you think you could just point me to a
> good website about how to setup SVN and comiling from source on OSX.
> I know under linux is was fairly simple do to. I have midterms
> coming up for the next couple of weeks so I will have limited free
> time but I was wondering when u plan on pushing out the 0.2 release?
> Also I was thinking maybe a redesign of the website would be nice to
> do with the 0.2 release but this is just an idea, and I would be able
> to do that with my free time while midterms are going on if it is
> soon.
>
> Let me know
>
> Simon

Mark

unread,
Oct 29, 2007, 5:53:16 AM10/29/07
to Seashore Developers
The approach with MacOS X is much the same as with Linux. You use
Terminal.app and you must install SVN yourself (see minus0's e-mail).

The exact syntax to fetch the project from SVN is (as fetched from
http://sourceforge.net/svn/?group_id=71670):

svn co https://seashore.svn.sourceforge.net/svnroot/seashore seashore

The website was recently rennovated for the 0.2.0 release. So I'm not
sure about rennovating it again.

Regards,
Mark.

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