I have tried multiple times to flash my Ender-3 S1 Pro with the Sonic Pad firmware, each time it bricks and wont connect via usb to the Sonic Pad. I have re-flashed the screen and mainboard a couple times and can get it back to standard usable with the main screen. I did confirm the chip and its an F4. Any thoughts or ideas as to why it continues to fail???
Replacing the entire rootfs with a Debian distro. Fortunately, the kernel used in the Sonic Pad allow us to boot into Debian 10 with practically no changes. Only exception, we still have to create an AllWinner img (uboot+kernel+rootfs) to flash the rootfs.
it is more than possible to flash only the rootfs using fastboot or integrating a Debian rootfs into Tina SDK, but my Chinese skills are nonexistent, so I decided to replace the compiled rootfs just before packing all together.
Sonic scepterInformationCreator(s)Harrison WellsOwner(s)Team FlashUser(s)Harrison Wells
Barry Allen
Ralph DibnyFunctionFire a sonic wave that can incapacitate or kill Clifford DeVoeSourceThe sonic scepter was a device created by Harry Wells to use against Clifford DeVoe. This device is not reliant on electronics, so Kilg%re's powers would not work on it. The user uses the scepter to strike a surface which will then produce a powerful sonic wave similar to those used by Izzy Bowin.
Ralph used his elastic body to form a mold for the sonic scepter, so that he could store it in his body for use at a second's notice and managed to use the device on DeVoe. Having DeVoe incapacitated, Ralph contemplated killing DeVoe, but he ends up resorting to cuffing DeVoe instead.[1]
Both Config and Bin files must be copied to the root directory of the USB flash drive. Insert the USB flash drive into the Creality Sonic Pad, and it will automatically pop up a window to prompt the upgrade.
Hyper FlashHyper Sonic performing the Hyper Flash, from Sonic 3 & Knuckles.AppearancesFirst appearanceSonic 3 & Knuckles (only appearance)Statistics and overviewUsage requirement(s)Super Emerald-induced transformationUser(s)Hyper SonicUtilizationOffenseDescriptionA blinding flash that destroys all enemies on-screen and launches the user in a specified direction.
In Sonic 3 & Knuckles, the Hyper Flash can only be used by Hyper Sonic. In gameplay, in order to perform the Hyper Flash, the player must press // while in the middle of a Spin Jump. Performing the Hyper Flash will cause the screen to flash temporarily, which destroys all Badniks onscreen.[1]
"You just see basically a background flash that probably just detonated. [That] is when they come through the atmosphere and they hit basically terminal velocity and they sort of explode, and then they go dark. So what you're seeing is that last flash," said Zlimen.
"My guess is going to be it's a rock roughly the size of a refrigerator when it hits the atmosphere. It hit the atmosphere anywhere from 30,000 up to 130,000 miles per hour, which is what causes the sonic boom," said Zlimen.