I'm wondering if anyone else is having issues with the Duplicate Call Detection and Suppression options on the nightly build (06-02-2024 build date)?
With the 0.6.0-beta build and the Talkgroup ID option turned on, I didn't get any duplicate calls played out or recorded even if they were being simulcast over multiple talkgroups and even when the calls were delayed by a second or two across different talkgroups… but with the nightly build they're playing at the same time, often with multiple repeated calls back to back to back.
This is a problem because my local network simulcasts fire/EMS calls across multiple talkgroups and sometimes I'm hearing the same page outs 2-3 times in a row! And since it's a robot automated dispatch, it plays each call out twice, meaning sometimes I hear the same page out six times in total, ha ha.
I had to switch the nightly build since it's the only version that supports the RSPdxR2 radio, along with the newest SDRPlay API.
I also filed a post on the GitHub page but never saw any responses, so I'm not sure if it's an SDRtrunk nightly build issue, or something related to the new API for the SDRPlay radio, or what.