There are no good instructions (yet) how to use connect to Chrome, but I advise against using it. Here's some info to get you started:
0. You have to watch the Video on the website first
1. I really suggest switching to GWT 2.7 if possible - if only for development. Using SuperDevMode and SDBG is much easier with GWT 2.7
2. For your PC, I really advise against using "Connect to to Chrome". There is just no benefit in using that over "Launch Chrome". If you really insist, I can provide some further insights but this option is really there just for completeness. Normally, it is not used.
3. For your mobile phone/tablet, you should use "Connect to Chrome for Mobile", which works very well. The "URL Filter" is also present there and it serves two purposes:
- To filter out the opened tabs in your Mobile Chrome (if any), and only show a subset of these - this subset, which is matching your URL FIlter.
- If you check "Launch a new browser tab with this URL if there is none opened", then the URL Filter (which is automatically renamed to just "URL" then) is used to pre-populate the new Mobile Chrome instance. In any case, the URL/URL Filter should contain the URL of your web server app. I.e. something like
http://localhost:<?8080?>/context-path. Note that this should NOT be the URL of the SDM code server. Again, if possible,
switch to GWT 2.7 and watch the video on the website - in the video, you'll see with what I prepopulate the URL parameter.
4. Besides using "Connect to Chrome for Mobile", you may need to do some port forwarding, as normally your Mobile Chrome won't see your localhost, unless you do some special tricks. For these, you need to go to "Run Configurations..." and then select "Forward ports to Android Device". There, you need to enter two rules, one for your website, and another, for GWT's SuperDevMode code server:
Android Device Website
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localhost:<?8080?> localhost:<?8080?>
localhost:9876 localhost:9876