The Beast Inside All Endings

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Everardo Frost

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Aug 4, 2024, 8:55:47 PM8/4/24
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Iam working with a retail dataset and need to calculate beginning and ending inventories based on a user selected date range. The calculation is straight forward but the problem is aggregating the result so it displays on one row per item. The goal is a table card of items reporting beginning inventory, ending inventory, units, and dollars sold in the selected period.

Any ideas how I can keep this calculation dynamic based on user date selection. The only alternative I can think of would be to have a row for every item and every day with the beginning and ending inventory calculated in the dataflow. I would prefer not to do that for 100s of thousands of items unless there is no other way to provide this functionality.


@Chris_Wolman without knowing what your data really looks like is hard for me to picture a full path to follow. In general if what you want is to be able to know what was the inventory at any given point in time (captured using a Variable as @MichelleH suggested), is to have your Raw data being the movements to inventory by date, so you'll have entries whenever things are sold and whenever you acquire new things to sell, and then doing a best mode that aggregates those for any date prior or on the provided variable:


If you have 2 date variables for the Start and End you'd simply have two Beast Modes that tells you the inventory at each point in time, and the advantage of this is that you can also show how many IN movements were performed between the two dates vs how many movements out (I guess your inventory can go up if you acquire multiple units to sell during the period).


So using your example table, you'd need to do an ETL that would transform that to:



ITEM A 4/15/2023 IN 10

ITEM A 5/5/2023 OUT 2

ITEM A 5/6/2023 OUT 1



You can go even more detailed if besides showing the direction of the movement, you also specify why, like if you have OUT because of sales, OUT because of damaged good, IN by purchases or IN by returns, so this model would be easy to scale to the business needs, but you need to figure out first how to get the individual movement list out (ETL would be your best bet if you don't already have a dataset with this information).


@Chris_Wolman Typically, aggregation functions should be outside of the entire case statement in order to return a single row. However in this case the min date is also causing an issue because you would have an aggregate inside an aggregate (min inside a sum). Based on your use case, I would suggest setting up two date variables for your start and end dates so you can avoid the second aggregation with a beast mode like this:


Variables will not work in this case because there may not be a row in the data for that start date. Example, user selects a start date of 5/1/2023 and end date of 5/15/2023. The earliest date available for the item is 5/5/2023. I would need the calculation to use the earliest date in this scenario which is why the comparison is against the min(date). If there was a beginning inventory for every item and every date, it would work. I can create the dates in the dataflow but my resulting dataset will be in the hundreds of millions rows, which is I was hoping to keep the calculation dynamic.


@Chris_Wolman Can you provide some more information about the business case for why the starting inventory for an item that wasn't available until 5/5 would not be 0 for the period between 5/1 and 5/15?


So on your data, you have the current number of items in a field OnHand? If this is the case, this would seem an ideal scenario for a flex table instead, have you looked at this option and configured the columns to show First Value, Last Value and the change?


Thank you @marcel_luthi and @MichelleH . I believe the use of variables for start and end date along with identifying inventory movement is the solution that will allow us to calculate the beginning and ending inventories for the period any user selects.


Koujaku spent part of his childhood living with his mother in Midorijima, where he met Aoba and became friends with him. Whenever Aoba got bullied or lonely, Koujaku would be there for him, reason why Aoba looked up to his friend as a hero. One day, all of a sudden, Koujaku and his mother left Midorijima.


In order to turn Koujaku into the ideal heir, his father used an experimental mind control technique developed by Toue and a tattoo artist named Ryuuhou. The tattoos Koujaku has all over his body were made by Ryuuhou as a way of bringing out the beast inside of him. After they were completed, unable to control himself, Koujaku slashed all the yakuza around him (guess that shot backfired, huh?) including his own mother. When he finally came back to his senses and realized what he had done, Koujaku contemplated suicide, but gave up on the idea at the thought of seeing Aoba again. He moved back to Midorijima where he met his childhood friend and, ironically enough, became the leader of a street gang LOL


Endings are cutscenes that play at the end of each completed run. They are all different and generally depend on the player's route through the game. There are 16 endings in Rebirth, with 2 more added in Afterbirth, 2 added in Afterbirth+, and another 2 added in Repentance. They can be unlocked by killing the boss at the end of chapters 3-6. They can be viewed in the 'stats' section of the menu.


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Isaac opens the chest and finds Rubber Cement inside of it. He then uses it and looks at the camera with white eyes and his eyelids stretched out. This unlocks said item, a passive item which makes your tears bounce off of enemies, objects, and walls.


Isaac opens the chest. His mother is heard yelling his name. Her arm then comes out of the chest, punches Isaac, grabs him, and locks him inside of it. Mom's muffled laugh is then heard. This unlocks the achievement "Everything is Terrible", which makes the game harder in several ways.


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Isaac is shown reading a Bible, and then he looks up at his mirror, which shows him with red eyes and black skin. Believing he is full of sin, Isaac closes the Bible and shamefully looks at the toy chest in the corner of his room.


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