FULL Adobe Illustrator CC 2018. 22.0.0.244 Cracked

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Mozell Battista

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Aug 21, 2024, 3:39:15 AM8/21/24
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I regularly get .dxf files from our mechanical engineers and import them into illustrator to save as eps files. Suddenly, with Illustrator 2018 they are importing so small they can barely been when I import at original size. For example, the drawing below is magnified at 3200%. Since the stroke is coming in at .75pt, it is just a bunch of thick black lines and blobs, but you can see the objects when you highlight the drawing, as shown below.

FULL Adobe Illustrator CC 2018. 22.0.0.244 Cracked


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I was able to open it to normal size by scaling it to about 6400% , but I have been doing this for many years with multiple previous versions of Illustrator and never encountered this. In fact, I opened this specific drawing in Illustrator 2017 just a couple of days ago and it opened normally.

So is there some setting I am not aware of that got changed in the new version of Illustrator, or did Adobe just screw this up? Note that I have tried this with multiple files and all had the same problem.

DXF files are referred to as unitless. If I'm working on an architectural document set to feet and I export a 100' object as a DXF file, the Illustrator import/place dialog box just sees that the object is 100 "things" long. In order to size an object accurately upon import, there needs to be a clear relationship between the object-to-be-imported units and the document units. If Illustrator had the option to view documents i

@dfkurz. I too have this same issue, but just found the solution. Open the DXF or DWG and select the "Original Size" or "1:1", doesn't really matter the units as you've mentioned. Once the file is open, select all of the imported artwork. On the Properties Manager on the top that indicates the height (H) and width (W), just change the units shown to the units that are intended for the DXF or DWG. I was also able to do "Original Size" and then change the units on the import upon a second try, but

When you recieve the Dxf file or any CAD file, please know what is the unit they have created it. When you open them from illustrator, before you open them, make a new document with the specific unit. and then try to open the dxf file.

Thanks for this thread-caused me to go back to Onshape and work out what was going on when I export as DXF. I have solved my issue by going right back to the drawing options when creating an Onshape drawing. Select ISO units rather than ANSI. DXF imports to Illustrator as correct size (NB all drawings constructed using millimeters.

That did not solve the problem. First of all, if you have selected Original Size, I don't think the Scales setting would matter. But either way, no matter what unit value I pick - points, pixels, inches - it still always comes in super tiny.

That is not the answer. First off, as I originally stated, this specific file opened up without problems 2 days before I updated to Illustrator 2018. Second, when the dialog opens it is set with a value of 1 for units and set to Points. I have then selected Scale by and set it to 100%. I have tried selecting Millimeters, pixels, and inches, and they all open the same way.

mjulson1 is right. Choosing "scale to fit" does make it visible, but the scale is likely important and lost (or at least not obvious to the user). I don't think Illustrator is handling the situation wrong, but it could be handled better.

I suspect the dxf simply has unit-less measurements that can be used differently by whatever tool generated the dxf. Therefore, illustrator doesn't know how to interpret. Illustrator gives you the prompt to choose, but I think it could possibly be a little more helpful. In my example above, I eventually found that I could select "Scale by" then set "Unit(s) = 35.28 mm" to produce a view that appeared reasonable. I think the Illustrator import prompt could likely guide me to this value in a more intuitive fashion.

DXF files are referred to as unitless. If I'm working on an architectural document set to feet and I export a 100' object as a DXF file, the Illustrator import/place dialog box just sees that the object is 100 "things" long. In order to size an object accurately upon import, there needs to be a clear relationship between the object-to-be-imported units and the document units. If Illustrator had the option to view documents in feet, there wouldn't be an issue. But Illustrator was born of Graphic Design, and its measurement options are limited: points, picas, inches, millimeters, centimeters, pixels.

The trick is to temporarily change the units of your source document to one of the native Illustrator measurement options before generating the DXF files. I'll pick inches. So now, in Revit or Rhino or whatever I am working in, my 100-foot object is registering as 1200 inches. Export the object as a DXF file.

Thank you! I've been struggling with this ridiculous issue for too long, setting the import settings to 100% Scale at a 1:1 ratio with units set to inches works for me. (Exported in inches from Solidworks)

@dfkurz. I too have this same issue, but just found the solution. Open the DXF or DWG and select the "Original Size" or "1:1", doesn't really matter the units as you've mentioned. Once the file is open, select all of the imported artwork. On the Properties Manager on the top that indicates the height (H) and width (W), just change the units shown to the units that are intended for the DXF or DWG. I was also able to do "Original Size" and then change the units on the import upon a second try, but I needed to change the scaling to 1:1 to update to the new units. I hope this helps.

I faced a problem with Adobe_Illustrator_CC_2018_v22.1.0.312x64. Autocad (.dwg) file not open with original size in illustrator. Example, a single line size is 480.5mm in original autocad file, but when I opened that file in illustrator then that size is 146.3mm. Please solve this issue. Thanks is advance.

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