quinn rhodes
unread,Apr 12, 2013, 7:11:10 PM4/12/13Sign in to reply to author
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i haven't seen any information on the subject, but if the idea isn't being used in the simulation, i think it would be a grate improvement. i think that it should take higher amounts of energy/health for a carnivore to keep its spike extended, and less to keep the spike concealed. this would add a more realistic quality to the program by forcing creatures to whey the risk of using more energy to getting more food from the kill.