Source Mode and Collector Nodes

Skip to first unread message

Dmitry Myshkov

Jan 25, 2023, 1:48:10 AMJan 25
to SCRATCH forum
Hello, everyone.
Honestly, I'm ashamed that I can't understand basic things in this program sometimes.
I read the documentation about the source mode and what is "Collector Nodes" and it seems to be written in English in white, but nothing is clear. And it's not that I haven't read manuals for some programs before, but when writing documentation for programs, they often give examples. And here ... nothing.
I try to search for the subject via Google - there's not much there, either.
If you add scenes to the collector one by one, sequentially, it's kind of clear. But as soon as I added just the third and sixth scene, my mouse cursor turned into a thumbnail of some scene and what to do about it - I'm looking through that documentation and can't understand.
There's a YouTube group for this program, although I'm not a big fan of all things YouTube. I tried searching for the topic there - nothing. Well, or the theme is buried in some of the clips with a common name and need to rewind all the clips in that group to find this topic, because the items are not broken down by subject, but all kind of together.

People. Where can I find more extensive material on the subject of this collector and source mode? In general - is there more extensive material - documentation on this program? I'm not talking about some kind of a book, but are there any examples of how it works? Not necessarily in pictures, but that the topic of documentation was somehow logically connected within itself?

Mazze Aderhold

Jan 25, 2023, 5:00:50 AMJan 25
SCRATCH is called the best kept secret of our industry - now you know why ;-) .

I'm afraid outside of the reference manual and onlien tutorials, there is not too much else.
There is a Lowepost introduction course, but that does not touch on Collectors and such.
To create a collector you typically select multiple clips and then wrap them into a collector.
If clips become attached to your cursor, that has nothing to do with the number of clips being added,
it is a general mechanism, that if you hold the mouse down for too long, that the clip becomes attached to it.
No matter when and where you do that. You can drop it using Esc.


> Dmitry Myshkov <> hat am 25.01.2023 07:48 CET geschrieben:
> --
> ASSIMILATE homepage -
> SCRATCH web -
> Facebook -
> Twitter - @assimilateinc
> ---
> You received this message because you are subscribed to the Google Groups "SCRATCH forum" group.
> To unsubscribe from this group and stop receiving emails from it, send an email to
> To view this discussion on the web visit (

Dmitry Myshkov

Jan 25, 2023, 7:58:19 AMJan 25
to SCRATCH forum
There are just two mysteries there for me, for in my Davinci habit I think it is the same as the bands in the Color section (Davinci). Clearly, it is not worth dragging your sheep here and in general - the comparison can be like comparing warm to soft.
First mystery. I have a timeline - I haven't done anything with it yet - there's one clip for the whole timeline.
I cut the clip into, say, 5 parts and delete the fifth part.
In the constructor, I use the collector to combine the second and fourth clip. Where to drag them and why so - I do not know - my task was just to combine them, so that if I paint the second clip, painted and the fourth. Drag them to the end, I do not know why at the end and not up))) I go to Edit and switch to the clip, which was created with the constructor. And I see that at the end of the clip the part that I actually deleted is the fifth part.
And you add the assembled node not at the end, but somewhere on top of the others, then you see only the second clip in the editor, if my memory serves me correctly. It's not behind the program right now.
And you realize that all this is far from the groups, as in Davinci, but generally for something else.
No. I have no nerves working in this program. The whole idea is to rearrange your brain to fit the program. That's why I'm trying to understand these two points.
The funny thing is that if you read the documentation, everything is written in clear language. The author's thoughts themselves are clear, but you try to look at the meaning of what is said in general and... ))) the end))

Well, for example, here:

Text from the beginning:
"08 - Source Mode and Collector Nodes


When you switch the Player into Source mode, the Editor will also switch into Source mode - meaning that it will show the current shot and all of its inputs. This allows you to adjust the timings of every composite elements in context. The Editor will follow the selection in the Layer Stack: the top shot in the Editor panel is the current selected item in the Layer Stack. When selecting the top item in the Layer Stack (being the timeline node) the Editor will switch back to its regular view."

I'm wondering, " But why?"
The author immediately went on the "attack.
"In what cases does it all have to be done". "For what."

I understand myself why the lift, gamma, gain tools are needed. Why we need tools "curves" and if the documentation will not tell me why, then it only makes me feel better, because I'm sick of YouTube videos for dummies, when until you wait for the passage of a long train of train explanations for dummies, you do not catch at least a grain of thought the author, that maybe somewhere between the cars some of his thought slipped in. It's everywhere and everywhere.
By the fact that I do not want to seem like another such link of the electorate, although it does not work well) But with the tool "collector" is really an ambush in the mind.

I will try to figure out what it is for by experimenting))))) 

среда, 25 января 2023 г. в 13:00:50 UTC+3, Mazze:
Reply all
Reply to author
0 new messages