I do it like this (if the shape of the canvas is already in the layer):
-press copy on the source layer.
-go to next shot on primary and press paste with named layer active. also possible as paste fwd.
(the named layer is IMO really powerful, better as in Resolve where you have to stick to fixed node numbers to do a similar thing which is a limitation there).
if I want to update also keyer or canvas of the layer you can only completely replace the layer.
-so use the batch function to bypass all layers with same name
-then make a version of a shot where only the new layer is present
-go to primaries and press copy
-go to next shot and paste fwd with “add layers” active.
but you can only do that if the layer can be the last layer. which brings me to these feature request which would be nice in this regard.
1. option to completely update the matte (canvas, keyer, alpha) of a layer when paste and paste named layer
2. paste fwd before or after a named layer
3. add ability to do all that also with plugins/shader on source shots with different resolutions of course ;)
cheers,
Tobi
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