In addition to identifying game breaking bugs I'd also like some
feedback on balance issues. Because of fundamental differences in the
OMBC and MoonPy engines, even having everything *mathematically* the
same results in drastic differences, especially in regards to the radius
effects of the different weapons. I've already done some minor tweaking
to make things work but I'd like some feedback. I've added a new wiki
page that lists the current stats for all the different units. If you
think a change needs to be made please post a comment and reason why.
This page can be located:
http://code.google.com/p/tether/wiki/game_balancing_debate--
Do not be afraid to joust a giant just because some people believe in
windmills.